Expand the world's narrative texture through contracts, location flavor, environmental storytelling, and restoration feedback that makes the valley feel inhabited and worth saving.
Produce final or near-final writing for hub characters, objective text, biome naming, and short progression beats tied to each restored area. This pass also locks visual content lists for props, landmarks, flora variants, and atmosphere cues needed to support the tone shift from ruin to renewal.
Owner: Verbal (DevRel/Docs, acting as narrative/content for this milestone).
Related to #58800
Generated by 🎮 Squad Game Planner · copilot · auto · 44.9 AIC · ⌖ 6.48 AIC · ⊞ 10.1K · ◷
Expand the world's narrative texture through contracts, location flavor, environmental storytelling, and restoration feedback that makes the valley feel inhabited and worth saving.
Produce final or near-final writing for hub characters, objective text, biome naming, and short progression beats tied to each restored area. This pass also locks visual content lists for props, landmarks, flora variants, and atmosphere cues needed to support the tone shift from ruin to renewal.
Owner: Verbal (DevRel/Docs, acting as narrative/content for this milestone).
Related to #58800