Skip to content

Releases: gjverhoeff/sos-plugin-link-ue

SOSPluginLink V0.7.1

Choose a tag to compare

@gjverhoeff gjverhoeff released this 31 Mar 10:36

Rotator for players is now in the correct order.

SOSPluginLink V0.7

Choose a tag to compare

@gjverhoeff gjverhoeff released this 29 Nov 08:57

Update plugin to 5.1 and add Player_ID to the Player Data Node

SOSPluginLink V0.6

Choose a tag to compare

@gjverhoeff gjverhoeff released this 14 Nov 10:26

Added hasTarget and target to the Game Data Converter for use as an observer to know what player is spectated.

SOSPluginLink V0.5

Choose a tag to compare

@gjverhoeff gjverhoeff released this 08 Oct 13:56
ccc16f9

Adding descriptions to the nodes for better undertanding.

Updated ReadMe.

Preparation for Marketplace release.

SOSPluginLink V0.4

Choose a tag to compare

@gjverhoeff gjverhoeff released this 08 Oct 07:10

Version 0.4 with two added blueprint nodes.

Adding Ball Hit Blueprint Node:

  • Ball Hit Location (Vector) is the location where the ball is hit
  • Player (String) the player that hit the ball.

Adding the Stat Feed Event

  • Event (String)
  • Type (String) is the type of event
  • Main Target Name (String) is the playername of the main target of the event
  • Main Target Team Number (Float) is the team number of the main target player
  • Secondary Target Name (String) is the playername of the secondary target of the event if exists
  • Secondary Target Team Number (Float) is the number of the secondary target player

SOSPluginLink V0.3

Choose a tag to compare

@gjverhoeff gjverhoeff released this 26 Sep 09:42

Cleaning code and added Goal Scored Blueprint Node.

The Goal Scored Blueprint Node will fire the Goal Scored Exec pin when it detects the event game:goal_scored. The node will give the following data:

  • Scorer (String) is the name of the player that scored the goal
  • Team Number (Int) is the number of what team the scorer belongs to
  • Assister (String) is the name of the player that assisted but is empty when there was no assister
  • Goal Speed (Float) is the speed of the ball when the goal was scored
  • Goal Time (Float) the time the goal was scored

SOSPluginLink V0.2

Choose a tag to compare

@gjverhoeff gjverhoeff released this 10 Sep 13:47

Game data blueprint node stayed the same, but with extra checks before parsing the data through the node.

Added SOSPlugin Game Data Converter node to get the data of the individual players. The player number is what they are in the SOS-provided array (the first player is 0). Data accessible with this node for every player individually:

  • Player Name (String) is the name displayed ingame
  • Goals (Int) is the number of goals that the individual player scored
  • Assist (Int) is the number of assists for the individual player
  • Demos (Int) is the number of demos for the individual player
  • Saves (Int) is the number of saves for the individual player
  • Score (Int) is the score ingame for the individual player
  • Shots (Int) is the amount of shots on goal for the individual player
  • Speed (Int) is the current speed for the individual player
  • Touches (Int) how often the player touched the ball
  • Boost (Int) current boost meter filled for the individual player
  • Team (Int) what team the player belongs to (0 is blue and 1 is orange)
  • Player Location (Vector) is the location as given by ingame for the individual player
  • Player Rotation (Rotator) is the rotation as given by ingame for the individual player

Quick starter tutorial for V0.2: https://www.youtube.com/watch?v=9JdFYFjJ6IU`

SOSPluginLink V0.1

SOSPluginLink V0.1 Pre-release
Pre-release

Choose a tag to compare

@gjverhoeff gjverhoeff released this 04 Sep 09:14

Initial Release for SOS Plugin Link V0.1

Tested on Windows 10 and Unreal Engine 5.0.3. Release intended for other people to test and implement as they wish.

Data from the Data Converter at the moment implemented:

  • Arena (String) as given from the SOS-Plugin
  • Gametime (Integer) in seconds
  • Is Replay (Boolean) if ingame replay is playing at the moment
  • Overtime (Boolean) if it is overtime at the current given moment
  • Has Winner (Boolean) if the game finished with a winner
  • Ball Speed (Integer) speed of the ball
  • Blue Team Name (String) team name as set within the game
  • Orange Team Name (String) team name as set within the game
  • Goals Blue (Integer) amount of goals scored by the blue team
  • Goals Orange (Integer) amount of goals scored by the orange team