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Releases: gktrk363/unrealmate

UnrealMate v1.1.4 - Stabilization Update

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@gktrk363 gktrk363 released this 12 Apr 15:38

2026-04-12

  • End-to-end repository test audit and stabilization.
  • Restored visual UI and CLI format consistency after minimalist overhaul.
  • Fixed layout string regressions in regression tests and fallback behaviors.

v1.1.3 big update fixed bro

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@gktrk363 gktrk363 released this 18 Feb 03:47

Full Changelog: v1.1.2...v1.1.3

v1.1.2 big update bro

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@gktrk363 gktrk363 released this 18 Feb 03:33

Full Changelog: v1.1.0...v1.1.2

UnrealMate v1.1.0 - Big Update

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@gktrk363 gktrk363 released this 18 Feb 02:23
1c33c64

🚀 Major Features (AI & Collaboration Revolution)

🤖 AI-Powered Development

  • Natural Language Command Processing (ai nlp): Execute complex tasks using plain English.
  • Automatic Bug Detection (ai detect-bugs): AI scans Blueprints/C++ for common failure patterns.
  • Intelligent Code Review (ai review): Get instant feedback on code style and logic.
  • Auto-Fix (automate fix): Automatically resolves simple issues.

👥 Collaboration & Teamwork

  • Web Dashboard (report dashboard): Visual interface (localhost:8080) for project tracking.
  • Team Notifications: Send updates to Slack/Discord via CLI.
  • Project Templates: Create and share standardized project structures.

🏗️ Automation & DevOps

  • Docker Support: One-click UE5 Dockerfile generation.
  • CI/CD Pipelines: Auto-config for GitHub/GitLab/Jenkins.
  • Git LFS Config: Automatic large file handling setup.

📦 Asset & Project Management

  • Smart Asset Organization: Cleaning up Content folders automatically.
  • Duplicate Finder: Identifying identical files to save space.
  • Marketplace Integration: Search and install assets from CLI.

For full details, see CHANGELOG.md.

v1.0.10

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@gktrk363 gktrk363 released this 23 Jan 22:40

Fixed\n- 🐛 Fixed: Removed duplicated 'Crafted by' text in banner output.\n- 📦 Version bumped to 1.0.10.

v1.0.9

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@gktrk363 gktrk363 released this 23 Jan 22:37

Changed\n- 🎨 UI Polish: Refined banner aesthetics - 'Crafted by' text is now Gray, while developer name remains Green for better contrast and elegance.\n- 📦 Version bumped to 1.0.9.

v1.0.8

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@gktrk363 gktrk363 released this 23 Jan 22:29

Fixed\n- 🐛 Fixed: Updated banner to Lime Green/Dark Gray theme as per user request.\n- 🎨 Synchronized version number to 1.0.8.

v1.0.6 - Green Brand Update & Fixes

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@gktrk363 gktrk363 released this 23 Jan 22:20

🚀 What's New

This release solidifies the new UnrealMate branding and fixes version display issues.

🐛 Fixed

  • Corrected CLI version display (now accurately shows installed version)

🎨 Changed

  • Rebranding: Updated banner to the new "Lime Green & Dark Gray" aesthetic.
  • Improved terminal compatibility for colors.

v1.0.2 - Banner Color Update

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@gktrk363 gktrk363 released this 23 Jan 21:53

What's Changed

  • 🎨 Updated banner color scheme to lime green and dark gray theme
  • ✨ Improved visual aesthetics for better terminal display

Full Changelog: v1.0.1...v1.0.2

UnrealMate v1.0.0 - Production/Stable Release

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@gktrk363 gktrk363 released this 22 Jan 23:57

The complete CLI toolkit for Unreal Engine developers is here!

Crafted by gktrk363

🌟 What's New

This is a major milestone release with a complete feature set and personal branding throughout!

✨ Personal Signature System

  • Beautiful ASCII art banner with cyan/magenta theme
  • Signature headers in all code files
  • Branded panels in every command
  • Responsive design that adapts to terminal width

⚡ Performance Tools

  • Performance Profiler - Analyze CPU/GPU/Memory bottlenecks
  • Shader Analyzer - Detect shader complexity issues
  • Memory Auditor - Track asset memory usage

🔌 Plugin Management

  • Install plugins from Git repositories or local directories
  • Enable/disable plugins in .uproject files
  • List all installed plugins with status
  • Remove plugins safely

🏗️ Build & CI/CD Tools

  • Generate GitHub Actions workflows
  • Generate GitLab CI configurations
  • Generate Jenkinsfiles

⚙️ Configuration System

  • .unrealmate.toml configuration file support
  • Easy get/set interface for settings
  • User preferences management

📊 Statistics

  • 30+ Commands across 7 command groups
  • 8 New Modules created
  • 2000+ Lines of code added
  • Production/Stable status

🚀 Installation

Via pip

pip install unrealmate

Verify Installation

unrealmate version

📖 Quick Start

# Initialize configuration
unrealmate config init

# Check project health
unrealmate doctor

# Setup Git
unrealmate git init
unrealmate git lfs

# Analyze performance
unrealmate performance profile

# Manage plugins
unrealmate plugin list

🎯 Command Groups

  • Core - version, doctor
  • Git - init, lfs, clean
  • Asset - scan, organize, duplicates
  • Blueprint - analyze, report
  • Performance ⚡ NEW! - profile, shaders, memory
  • Plugin 🔌 NEW! - list, install, enable, disable, remove
  • Build 🏗️ NEW! - ci-init, info
  • Config ⚙️ NEW! - init, show, set, get

📝 Full Changelog

See CHANGELOG.md for complete details.

🙏 Acknowledgments

Special thanks to the Unreal Engine developer community and all contributors!


© 2026 gktrk363 - Crafted with passion for Unreal Engine developers

Powered by UnrealMate


Full Changelog: v1.0.0...v1.0.0