ARC: shard the weak-reference table#401
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Per issue gnustep#398. The reference-count fast paths in arc.mm seeded their CAS loops with __sync_fetch_and_add(refCount, 0), a full read-modify-write used only to read the count word, and updated it with sequentially consistent __sync_val_compare_and_swap. The seed only needs a plain load, and the exchanges do not need seq_cst. View the count word through std::atomic<uintptr_t> and operate on it directly. A relaxed load seeds each loop; compare_exchange_weak is acquire-release on the retain and weak-flag paths and release on the decrement; the final release takes an acquire fence before running -dealloc. No functional or ABI change. Isolating just the atomic pattern with no Objective-C involved, on a 32-core x86-64 host with clang 18.1.3: __sync seed + CAS, seq_cst 27.6 ns relaxed load seed + acq/rel CAS 14.4 ns and a retain/release pair on a real object drops from about 31 ns to about 16 ns. All 194 tests pass, along with an 8-thread retain/release balance stress where the count returns to its exact starting value and an 8-thread weak load/store/dealloc race stress.
Every weak operation (objc_storeWeak, objc_loadWeakRetained, objc_delete_weak_refs and friends) keyed off a single global weak-table lock, so weak traffic on unrelated objects serialised on one mutex and scaled negatively with core count. Split the table into address-keyed stripes, each with its own lock, so weak operations on different objects proceed in parallel. Control blocks are type-stable per stripe, so the owning stripe can be read without holding a lock, and the shards are cache-line aligned to avoid false sharing between them.
The number of weak-table stripes now defaults to OBJC_WEAK_SHARD_COUNT (64) and can be overridden at build time with -DOBJC_WEAK_SHARD_COUNT, or per process with the OBJC_WEAK_SHARD_COUNT environment variable, rounded down to a power of two no greater than OBJC_WEAK_SHARD_MAX (256). The stripe array is reserved at OBJC_WEAK_SHARD_MAX and only the active count is used, so run-time tuning needs no allocation. This lets a deployment trade a little memory for more weak-reference throughput without recompiling.
The slot-based weak operations chose which shard to lock from a lock-free peek of the slot, then re-read the slot under the lock. A concurrent objc_storeWeak could repoint the slot to a block in a different shard in that window, leaving the operation holding the wrong shard's lock while it dereferenced the block, whose object another thread's objc_delete_weak_refs (holding the right shard) was then free to deallocate. The result was a use-after-free, caught by AddressSanitizer under the weak load/store/ dealloc stress and reproducible about 90% of the time with more than one shard (a single shard never hits it). Re-check under the lock that the slot still resolves to the peeked block, and retry if it moved, in objc_loadWeakRetained, objc_storeWeak, objc_copyWeak, objc_moveWeak and objc_destroyWeak. objc_initWeak is unaffected: it locks the shard of the caller-owned object, not a slot.
The sharded weak table protects each control block with its shard's lock, but a weak slot itself is read and written under different shard locks (whichever shard owns the block it points at), so no single lock serialises the slot. The lock-free peeks that pick a shard therefore raced the slot writes: benign in practice on strongly-ordered hardware (the peek is re-validated under the lock), but a formal data race, and unsound on weakly-ordered targets where a peek could observe a freshly published block pointer before the block's construction and mistake the control block for the referent. Access weak slots atomically: an acquire load pairs with a release store, so observing a block pointer implies observing its construction, and read the block's isa atomically too (a recycle re-publishes it on another thread). This is the discipline Apple's objc4 uses for weak slots. Acquire/release/relaxed atomics on a pointer word compile to plain loads and stores on x86-64 and AArch64, so there is no measurable cost. Confirmed with ThreadSanitizer: the weak operations now introduce no data races beyond those already present on the unsharded runtime.
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This looks more invasive than it should be. The original refactoring to make the type used for a weak ref table distinct was intended to make it easy to provide a replacement that did the sharding internally. |
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Stacked on #399 and depends on it, so the diff currently includes #399's atomic-refcount commit; that drops out once #399 merges.
The weak-reference table used a single global lock, so weak operations on unrelated objects serialised on one mutex and scaled negatively with core count. This splits the table into address-keyed stripes, each with its own lock, so weak traffic on different objects proceeds in parallel.
Follow-up commits make the stripe count configurable (a build flag or the OBJC_WEAK_SHARD_COUNT environment variable), close a lock-selection race the sharding introduced (a use-after-free found under AddressSanitizer, reproducible with more than one shard), and make weak-slot access atomic so the sharding is also sound on weakly-ordered targets (checked under ThreadSanitizer).
Opening as a draft while #399 is in review.