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ARC: retain and release with fetch_add instead of a CAS loop#402

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DTW-Thalion:arc-retain-fetch-add
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ARC: retain and release with fetch_add instead of a CAS loop#402
DTW-Thalion wants to merge 2 commits into
gnustep:masterfrom
DTW-Thalion:arc-retain-fetch-add

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@DTW-Thalion DTW-Thalion commented Jul 23, 2026

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Stacked on #399 and depends on it being merged.

The strong-retain and release fast paths ran a compare-exchange loop that retried on every lost race. A strong retain holds a live reference, so the object cannot be at the deallocating sentinel and its increment can be a single fetch_add. Release becomes a single fetch_sub, with the last-reference and saturation cases handled after the fact. The weak-to-strong retain keeps its compare-exchange loop, since it can race a concurrent final release and has to check and increment atomically.

Uncontended retain/release drops from 16.1 to 11.3 ns on a (24T active) 32-core machine, and a single shared object under 24 threads from 2143 to 1124 ns.

Opening as a draft while #399 is in review.

Per issue gnustep#398.  The reference-count fast paths in arc.mm seeded their CAS
loops with __sync_fetch_and_add(refCount, 0), a full read-modify-write used
only to read the count word, and updated it with sequentially consistent
__sync_val_compare_and_swap.  The seed only needs a plain load, and the
exchanges do not need seq_cst.

View the count word through std::atomic<uintptr_t> and operate on it
directly.  A relaxed load seeds each loop; compare_exchange_weak is
acquire-release on the retain and weak-flag paths and release on the
decrement; the final release takes an acquire fence before running
-dealloc.  No functional or ABI change.

Isolating just the atomic pattern with no Objective-C involved, on a
32-core x86-64 host with clang 18.1.3:

  __sync seed + CAS, seq_cst        27.6 ns
  relaxed load seed + acq/rel CAS   14.4 ns

and a retain/release pair on a real object drops from about 31 ns to about
16 ns.

All 194 tests pass, along with an 8-thread retain/release balance stress
where the count returns to its exact starting value and an 8-thread weak
load/store/dealloc race stress.
… CAS loop

The strong-retain and release fast paths spun a compare-exchange loop that
re-tried on every lost race, so under contention they wasted work that a single
read-modify-write instruction avoids.

A strong retain runs while the caller still owns a reference, so the object
cannot be at (or reach) the deallocating sentinel; its increment is therefore a
single fetch_add.  Release becomes a single fetch_sub, handling the
last-reference and saturation edges after the fact.  The weak-to-strong retain
keeps the compare-exchange loop, because it can race a concurrent final release
and has to check-and-increment atomically to avoid resurrecting a dying object.

Reserve the bit below the weak flag as a guard, so an optimistic increment can
never carry a saturating count into the weak flag.

FastRefCount.m mirrors the reference-count layout and is updated for the guard
bit; the saturation and weak-at-saturation cases it exercises still pass.

Measured on a 32-core machine: retain/release falls from 16.1 to 11.3 ns with no
contention, and a single shared object under 24 threads from 2143 to 1124 ns.
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