Releases: go-widgets/svg
Releases · go-widgets/svg
Release list
v0.1.0 — initial release
First tagged release of go-widgets/svg.
Contents
svg.Snapshot(io.Writer, []byte, w, h, label)— wrap any RGBA render in a self-contained SVG with the pixels embedded as a base-64 PNG. Bit-exact, scales crisply at any zoom.svg/widget.Snapshot+widget.PNG— same convenience but take atoolkit.Widgetdirectly (no manualmake + Draw + Snapshotdance). Kept as a subpackage so the rootsvgstays dep-free.svg/cmd/gallery-render— batch-renders every widget kind to SVG + PNG. Ships with a Pages workflow that publishes the result at go-widgets.github.io/svg/ on every push.
Metrics
- 100.0 % statement coverage on
svg+svg/widget. - Pure Go, stdlib only in the root package (
svg/widgetrequiresgithub.com/go-widgets/toolkit). - CGO=0.
- BSD-3-Clause.
Use
import (
"os"
"github.com/go-widgets/svg/widget"
"github.com/go-widgets/toolkit"
)
btn := toolkit.NewButton("Click me", nil)
btn.SetBounds(toolkit.Rect{X: 0, Y: 0, W: 200, H: 40})
f, _ := os.Create("button.svg")
defer f.Close()
widget.Snapshot(f, btn, 200, 40, toolkit.DefaultLight(), "widget: button")