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v3.0_2026-01-31

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@god-jester god-jester released this 31 Jan 08:29
0b1e4bc

For players

This build tightens up the ResHack + GUI flow and adds an offline-friendly network spoof option to silence error popups.

  • ResHack stable once again! Clamps output to 1440p on Switch and emulators when 6GB+ RAM hack is not enabled, and heap sizing is tuned accordingly; 2160p available if extra memory is detected.
  • Rare cheats are now explicitly gated in config + GUI, including new toggles for super god mode and extra GR orbs.
  • GUI config flow has been cleaned up: nav/scrollbars feel better, language dropdown sizing is sane, and the GUI config path is treated as boot-only (Visible acts as an auto-open flag).
  • New debug option: Spoof Network Functions (TagNX stubs) for account checks + token cache.
  • Localization tables updated for the new labels.
  • General polish and QoL improvements.

Please read recent release notes from RC4 and RC3!

Changes since RC4: v3.0_2026-01-29-rc4...v3.0_2026-01-31

  • Added explicit rare-cheat gating and new toggles (super god mode, extra GR orbs), with corresponding config + GUI changes.
  • ResHack behavior tightened: handheld scale is latched on boot, target scaling math adjusted, and graphics persistent heap is initialized earlier.
  • Res target clamped to 1440p without dev mem; heap sizing and ResHack defaults updated to match.
  • GUI config flow refinements (nav layout, scrollbar behavior, language popup sizing), plus restart notices when swapping languages.
  • Null-guarded player actor usage and cleaned up ErrorManager/exception handler plumbing.
  • Added TagNX network spoof hooks (account checks, async results, token cache) and a load-module retry hook where available.
  • Added piggybacked curl wrappers with dynamic symbol lookup + one-time missing-symbol logs.
  • Updated docs + example config + translations for the new Spoof Network Functions option.