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@Ivorforce Ivorforce commented Sep 17, 2024

Note: Superseded by #49.

The example doesn't work out of the box, due to sub-paths, at least for me.

Bugsquad edit: Fixes #50

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@dsnopek dsnopek left a comment

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I agree that this would be a nice change! This is something I always need to remember to update when making MRPs.

It would also be nice if it used libEXTENSION-NAME rather than libgdexample to match what's in the SConstruct file by default. But we could do that in another PR, because that's likely a more controversial change.

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Tested and works as expected. As #49 will need some discussion and @dsnopek needs this for their workshop at GodotCon I will go ahead and merge this already.

@paddy-exe paddy-exe merged commit 0f2e4a0 into godotengine:main Sep 28, 2024
@paddy-exe paddy-exe added the bug Something isn't working label Sep 28, 2024
@Ivorforce Ivorforce deleted the patch-2 branch September 28, 2024 10:49
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mismatched paths for binaries & within .gdextension file

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