-
-
Notifications
You must be signed in to change notification settings - Fork 3.5k
Description
Your Godot version:
4.1.1
Issue description:
"Setting up meshes" section:
GeometryInstance3D does not have a "Use in Baked Light" field in the inspector.
"Setting up lights" section:
The Bake Mode dropdown in the inspector does not match the documentation photo. The text below the photo is correct, but it doesn't use the same parentheses format of "Static (Voxel/GI/SDGFI/Lightmap)" like the inspector does.
URL to the documentation page:
https://docs.godotengine.org/en/stable/tutorials/3d/global_illumination/using_lightmap_gi.html
If you know how to fix the issue you are reporting please
consider opening a pull request. We provide a tutorial on
using git here: https://docs.godotengine.org/en/stable/community/contributing/pr_workflow.html,
writing documentation at https://docs.godotengine.org/en/stable/community/contributing/docs_writing_guidelines.html
and contributing to the class reference here: https://docs.godotengine.org/en/stable/community/contributing/updating_the_class_reference.html