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2 changes: 1 addition & 1 deletion tutorials/xr/openxr_settings.rst
Original file line number Diff line number Diff line change
Expand Up @@ -102,7 +102,7 @@ Not doing so will prevent your game from being accepted on various stores.

In Godot you can do this by calling the ``center_on_hmd`` function on the :ref:`XRServer <class_xrserver>`:

- Calling ``XRServer.center_on_hmd(XRServer.RESET_BUT_KEEP_TILT, true)`` will move the :ref:`XRCamera3D <class_xrcamera3d>` node
- Calling ``XRServer.center_on_hmd(XRServer.RESET_BUT_KEEP_TILT, false)`` will move the :ref:`XRCamera3D <class_xrcamera3d>` node
to the :ref:`XROrigin3D <class_xrorigin3d>` node similar to the ``Local`` reference space.
- Calling ``XRServer.center_on_hmd(XRServer.RESET_BUT_KEEP_TILT, true)`` will move the :ref:`XRCamera3D <class_xrcamera3d>` node
above the :ref:`XROrigin3D <class_xrorigin3d>` node keeping the player's height, similar to the ``Local Floor`` reference space.
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