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2 changes: 1 addition & 1 deletion tutorials/export/exporting_for_web.rst
Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,7 @@ in the user's browser.
Since Godot 4.3, Godot supports exporting your game on a single thread, which
solves this issue. While it has some drawbacks on its own (it cannot use threads, and is
not as performant as the multi-threaded export), it doesn't require as much overhead to install.
It is also more compatible overall with stores like `itch.io <https://itch.io/>` or Web publishers like
It is also more compatible overall with stores like `itch.io <https://itch.io/>`__ or Web publishers like
`Poki <https://poki.com/>`__ or `CrazyGames <https://crazygames.com/>`__. The single-threaded export
works very well on macOS and iOS too, where it always had compatibility issues with multiple threads
exports.
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