Link to GDExtension articles from the Godot introduction. #11279
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Ran across this. I think it's worth it linking to these technologies here, especially since it's intended for new users who are probably not familiar with all this.
I changes the wording somewhat too. C++ is an officially supported binding through godot-cpp, but C is not (we merely have a tutorial for it, for GDExtension binding authors, which is not intended for general use). Other languages are likely more interesting to many people, so I also link the article that contains links to those (e.g. Rust or Swift).