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Ran across this. I think it's worth it linking to these technologies here, especially since it's intended for new users who are probably not familiar with all this.

I changes the wording somewhat too. C++ is an officially supported binding through godot-cpp, but C is not (we merely have a tutorial for it, for GDExtension binding authors, which is not intended for general use). Other languages are likely more interesting to many people, so I also link the article that contains links to those (e.g. Rust or Swift).

@Ivorforce Ivorforce added enhancement area:getting started Issues and PRs related to the Getting Started section of the documentation labels Sep 12, 2025
@mhilbrunner mhilbrunner merged commit a4288e5 into godotengine:master Sep 12, 2025
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@mhilbrunner
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Thanks!

@Ivorforce Ivorforce deleted the gdextension-links-intro branch September 12, 2025 19:03
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