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Update List of features for 4.0alpha4 #5709
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Update List of features for 4.0alpha4 #5709
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| - Android 4.4 and later. | ||
| - iOS 10.0 and later. | ||
| - HTML5 via WebAssembly (Firefox, Chrome, Edge, Opera). |
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HTML5 support is no longer listed due to the lack of a production-ready WebGL backend as of writing. It can be listed again once such a renderer is available (at least for 2D).
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| - Borderless windows (fullscreen or non-fullscreen). | ||
| - Ability to keep a window always on top. | ||
| - Transparent windows with per-pixel transparency. |
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This is no longer available for now due to Vulkan limitations: godotengine/godot#50626
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Shame, that :(
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Can we add this back since godotengine/godot#65283 was merged?
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Thanks for the update! |
Follow-up to #5707 (can be merged independently, I'll rebase).
This may not be 100% exhaustive yet, but it should provide a good overview already.
Some of those features are also present in Godot 3.4, but this will need a separate PR.