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added mob to mobs group via code b/c only using interface to create mobs group (in Mob scene root node groups tab) + adding the group queue clear line :: prevented my game from starting and had 1 fish on screen...
Somone else with more experience could tinker around with the groups or why the interface group editing wasn't doing the trick,[see next comment] but this is how I [initially] got my 2d game to clear the mobs.(Note: only gdscript in code viewer is included.)