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@ElectricGrizzly
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Issue in collision count loop.

If multiple collisions occur with mob over one move_and_slide(), score is incremented multiple times. Only tested in GDScript, but likely the same issue in C# too.

Found in Godot 4.0.2

@Piralein Piralein added bug area:getting started Issues and PRs related to the Getting Started section of the documentation labels May 14, 2023
@AThousandShips
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There's another PR that does this more completely:

@AThousandShips
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Thank you for your contribution nonetheless!

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3 participants