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3 changes: 1 addition & 2 deletions tutorials/shaders/shader_reference/fog_shader.rst
Original file line number Diff line number Diff line change
Expand Up @@ -59,8 +59,7 @@ be drawn at once.
+===============================+=================================================================================================+
| in vec3 **WORLD_POSITION** | Position of current froxel cell in world space. |
+-------------------------------+-------------------------------------------------------------------------------------------------+
| in vec3 **OBJECT_POSITION** | Position of current froxel cell relative to the center of the current |
| | :ref:`FogVolume <class_FogVolume>`. |
| in vec3 **OBJECT_POSITION** | Position of the center of the current :ref:`FogVolume <class_FogVolume>` in world space. |
+-------------------------------+-------------------------------------------------------------------------------------------------+
| in vec3 **UVW** | 3-dimensional uv, used to map a 3D texture to the current :ref:`FogVolume <class_FogVolume>`. |
+-------------------------------+-------------------------------------------------------------------------------------------------+
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