Skip to content

Conversation

@Calinou
Copy link
Member

@Calinou Calinou commented Oct 26, 2023

This also mentions that reading the normal/roughness buffer is only currently supported in Forward+.

…ing shaders

This also mentions that reading the normal/roughness buffer is only
currently supported in Forward+.
@Calinou Calinou force-pushed the screen-reading-shaders-screen-texture-mipmaps branch from 4785258 to 9773552 Compare October 26, 2023 00:32
@Calinou Calinou added enhancement area:manual Issues and PRs related to the Manual/Tutorials section of the documentation cherrypick:4.1 labels Oct 26, 2023
@mhilbrunner mhilbrunner merged commit ee07156 into godotengine:master Oct 30, 2023
@mhilbrunner
Copy link
Member

Thanks! Merged.

@Calinou Calinou deleted the screen-reading-shaders-screen-texture-mipmaps branch October 31, 2023 10:38
mhilbrunner added a commit to mhilbrunner/godot-docs that referenced this pull request Nov 11, 2023
…rs-screen-texture-mipmaps

Emphasize the importance of mipmaps for `textureLod()` in Screen-reading shaders
@mhilbrunner
Copy link
Member

Cherry-picked to 4.1.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

area:manual Issues and PRs related to the Manual/Tutorials section of the documentation enhancement

Projects

None yet

Development

Successfully merging this pull request may close these issues.

textureLod no effect with SCREEN_TEXTURE

2 participants