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Removed references to a 'DEPTH' constant that doesn't exist and unused 'z' coordinates from the CanvasItem shader page, as brought up by issue #8541.

@AThousandShips AThousandShips added topic:rendering area:manual Issues and PRs related to the Manual/Tutorials section of the documentation labels Dec 12, 2023
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Looks great! Thanks!

@mhilbrunner mhilbrunner merged commit ebf5a78 into godotengine:master Dec 13, 2023
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Merged. Thanks and congrats on your first merged contribution!

@clayjohn Does this apply to 4.0/4.1 too? If so, please apply the cherry-pick labels :)

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@mhilbrunner Done!

mhilbrunner pushed a commit that referenced this pull request Jan 25, 2024
* Remove 'DEPTH' constant from CanvasItem shaders

* Re-added Origin mention
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Cherry-picked to 4.2.

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4 participants