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2 changes: 1 addition & 1 deletion tutorials/ui/gui_using_fonts.rst
Original file line number Diff line number Diff line change
Expand Up @@ -66,7 +66,7 @@ Bitmap fonts

Godot supports the BMFont (``.fnt``) bitmap font format. This is a format created
by the `BMFont <https://www.angelcode.com/products/bmfont/>`__ program. Many
BMFont-compatible programs also exist, like `BMGlyph <https://www.bmglyph.com/>`__.
BMFont-compatible programs also exist, like `BMGlyph <https://www.bmglyph.com/>`__ or web-based `fontcutter <https://github.com/fabienbk/fontcutter>`__.

Alternatively, you can import any image to be used as a bitmap font. This is
only supported for **monospaced** fonts (fonts where each character has the same
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