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Releases: goldstargamingtv-droid/bdo-tracker-releases

BDO Loot Tracker 0.1.80

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@goldstargamingtv-droid goldstargamingtv-droid released this 25 Aug 23:12
Price snapshot publisher: hourly arsha sweep -> `prices` release asset

Every install currently makes up to 1,264 per-item arsha calls to warm its
price cache. This publishes one ~11 KB gzipped snapshot hourly instead, so the
app reads prices from disk at launch and the per-item path becomes the fallback.

Two-pass sweep (measured 2026-08-16): ~17 GetWorldMarketList category calls
cover the whole market, then single-item calls only for the currentStock == 0
tail, because the category listing carries no lastSoldPrice and market.py
depends on it for thin markets.

Publishes to the fixed `prices` tag as a PRERELEASE — GitHub excludes
prereleases from "latest", which keeps build_release.next_version() and
Velopack's GithubSource pointed at the app releases.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

BDO Loot Tracker 0.1.79

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@goldstargamingtv-droid goldstargamingtv-droid released this 24 Aug 09:29
Price snapshot publisher: hourly arsha sweep -> `prices` release asset

Every install currently makes up to 1,264 per-item arsha calls to warm its
price cache. This publishes one ~11 KB gzipped snapshot hourly instead, so the
app reads prices from disk at launch and the per-item path becomes the fallback.

Two-pass sweep (measured 2026-08-16): ~17 GetWorldMarketList category calls
cover the whole market, then single-item calls only for the currentStock == 0
tail, because the category listing carries no lastSoldPrice and market.py
depends on it for thin markets.

Publishes to the fixed `prices` tag as a PRERELEASE — GitHub excludes
prereleases from "latest", which keeps build_release.next_version() and
Velopack's GithubSource pointed at the app releases.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

BDO Loot Tracker 0.1.78

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@goldstargamingtv-droid goldstargamingtv-droid released this 24 Aug 06:10
Price snapshot publisher: hourly arsha sweep -> `prices` release asset

Every install currently makes up to 1,264 per-item arsha calls to warm its
price cache. This publishes one ~11 KB gzipped snapshot hourly instead, so the
app reads prices from disk at launch and the per-item path becomes the fallback.

Two-pass sweep (measured 2026-08-16): ~17 GetWorldMarketList category calls
cover the whole market, then single-item calls only for the currentStock == 0
tail, because the category listing carries no lastSoldPrice and market.py
depends on it for thin markets.

Publishes to the fixed `prices` tag as a PRERELEASE — GitHub excludes
prereleases from "latest", which keeps build_release.next_version() and
Velopack's GithubSource pointed at the app releases.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

BDO Loot Tracker 0.1.77

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@goldstargamingtv-droid goldstargamingtv-droid released this 24 Aug 05:15
Price snapshot publisher: hourly arsha sweep -> `prices` release asset

Every install currently makes up to 1,264 per-item arsha calls to warm its
price cache. This publishes one ~11 KB gzipped snapshot hourly instead, so the
app reads prices from disk at launch and the per-item path becomes the fallback.

Two-pass sweep (measured 2026-08-16): ~17 GetWorldMarketList category calls
cover the whole market, then single-item calls only for the currentStock == 0
tail, because the category listing carries no lastSoldPrice and market.py
depends on it for thin markets.

Publishes to the fixed `prices` tag as a PRERELEASE — GitHub excludes
prereleases from "latest", which keeps build_release.next_version() and
Velopack's GithubSource pointed at the app releases.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

BDO Loot Tracker 0.1.76

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@goldstargamingtv-droid goldstargamingtv-droid released this 24 Aug 04:53
Price snapshot publisher: hourly arsha sweep -> `prices` release asset

Every install currently makes up to 1,264 per-item arsha calls to warm its
price cache. This publishes one ~11 KB gzipped snapshot hourly instead, so the
app reads prices from disk at launch and the per-item path becomes the fallback.

Two-pass sweep (measured 2026-08-16): ~17 GetWorldMarketList category calls
cover the whole market, then single-item calls only for the currentStock == 0
tail, because the category listing carries no lastSoldPrice and market.py
depends on it for thin markets.

Publishes to the fixed `prices` tag as a PRERELEASE — GitHub excludes
prereleases from "latest", which keeps build_release.next_version() and
Velopack's GithubSource pointed at the app releases.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

BDO Loot Tracker 0.1.75

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@goldstargamingtv-droid goldstargamingtv-droid released this 24 Aug 04:37
Price snapshot publisher: hourly arsha sweep -> `prices` release asset

Every install currently makes up to 1,264 per-item arsha calls to warm its
price cache. This publishes one ~11 KB gzipped snapshot hourly instead, so the
app reads prices from disk at launch and the per-item path becomes the fallback.

Two-pass sweep (measured 2026-08-16): ~17 GetWorldMarketList category calls
cover the whole market, then single-item calls only for the currentStock == 0
tail, because the category listing carries no lastSoldPrice and market.py
depends on it for thin markets.

Publishes to the fixed `prices` tag as a PRERELEASE — GitHub excludes
prereleases from "latest", which keeps build_release.next_version() and
Velopack's GithubSource pointed at the app releases.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

BDO Loot Tracker 0.1.74

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@goldstargamingtv-droid goldstargamingtv-droid released this 23 Aug 13:32
Price snapshot publisher: hourly arsha sweep -> `prices` release asset

Every install currently makes up to 1,264 per-item arsha calls to warm its
price cache. This publishes one ~11 KB gzipped snapshot hourly instead, so the
app reads prices from disk at launch and the per-item path becomes the fallback.

Two-pass sweep (measured 2026-08-16): ~17 GetWorldMarketList category calls
cover the whole market, then single-item calls only for the currentStock == 0
tail, because the category listing carries no lastSoldPrice and market.py
depends on it for thin markets.

Publishes to the fixed `prices` tag as a PRERELEASE — GitHub excludes
prereleases from "latest", which keeps build_release.next_version() and
Velopack's GithubSource pointed at the app releases.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

BDO Loot Tracker 0.1.73

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@goldstargamingtv-droid goldstargamingtv-droid released this 23 Aug 11:46
Price snapshot publisher: hourly arsha sweep -> `prices` release asset

Every install currently makes up to 1,264 per-item arsha calls to warm its
price cache. This publishes one ~11 KB gzipped snapshot hourly instead, so the
app reads prices from disk at launch and the per-item path becomes the fallback.

Two-pass sweep (measured 2026-08-16): ~17 GetWorldMarketList category calls
cover the whole market, then single-item calls only for the currentStock == 0
tail, because the category listing carries no lastSoldPrice and market.py
depends on it for thin markets.

Publishes to the fixed `prices` tag as a PRERELEASE — GitHub excludes
prereleases from "latest", which keeps build_release.next_version() and
Velopack's GithubSource pointed at the app releases.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

BDO Loot Tracker 0.1.72

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@goldstargamingtv-droid goldstargamingtv-droid released this 23 Aug 09:32
Price snapshot publisher: hourly arsha sweep -> `prices` release asset

Every install currently makes up to 1,264 per-item arsha calls to warm its
price cache. This publishes one ~11 KB gzipped snapshot hourly instead, so the
app reads prices from disk at launch and the per-item path becomes the fallback.

Two-pass sweep (measured 2026-08-16): ~17 GetWorldMarketList category calls
cover the whole market, then single-item calls only for the currentStock == 0
tail, because the category listing carries no lastSoldPrice and market.py
depends on it for thin markets.

Publishes to the fixed `prices` tag as a PRERELEASE — GitHub excludes
prereleases from "latest", which keeps build_release.next_version() and
Velopack's GithubSource pointed at the app releases.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

BDO Loot Tracker 0.1.71

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@goldstargamingtv-droid goldstargamingtv-droid released this 23 Aug 08:57
Price snapshot publisher: hourly arsha sweep -> `prices` release asset

Every install currently makes up to 1,264 per-item arsha calls to warm its
price cache. This publishes one ~11 KB gzipped snapshot hourly instead, so the
app reads prices from disk at launch and the per-item path becomes the fallback.

Two-pass sweep (measured 2026-08-16): ~17 GetWorldMarketList category calls
cover the whole market, then single-item calls only for the currentStock == 0
tail, because the category listing carries no lastSoldPrice and market.py
depends on it for thin markets.

Publishes to the fixed `prices` tag as a PRERELEASE — GitHub excludes
prereleases from "latest", which keeps build_release.next_version() and
Velopack's GithubSource pointed at the app releases.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>