JSDOM Headless Testing - #399
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dli7319
approved these changes
Jun 20, 2026
ruofeidu
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Jun 20, 2026
| button.onTriggered = () => { | ||
| game.spawnItem(); | ||
| }; | ||
| button.position.set(0, 1.2, -1.2); // Positioned in front of camera |
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there is xb.user.height defaults to 1.5 if I remembered.
try avoid magic numbers for 1.2 and -1.2
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This was just an arbitrary test scene but i moved it to core.user.height just to avoid a magic number
| const scores = this.recognizer.recognize(context); | ||
| const pinch = scores['pinch']; | ||
| if (pinch) { | ||
| this.pinchDetected = pinch.confidence > 0.6; |
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explain magic number 0.6
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refactored to test the gesture event detection of the scene over the confidence levels of the recognizer
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New addon to allow for more functional tests in
addons/testing. IncludesTestRunner.tswhich instantiates all the mock systems needed to startup a test JSDOM run.addons/testing/examples.test.tsshows how tests can be used and extend beyond just logic tests right now.