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Releases: goonsn/Killcraft
Release list
Killcraft 1.0.2
Killcraft 1.0.2: bugfixes.
Download Killcraft-1.0.2.zip and unzip it into ULTRAKILL\BepInEx\plugins\ over the old version.
Fixes
- Potion of ULTRAKILL:
- no more jumping or dashing while typing a command or in the inventory;
- it no longer overrides creative flying or spectator mode.
- Pausing:
- potion effects stop counting down while ULTRAKILL is paused;
- particles from effects no longer pile up and burst out when you unpause.
- Skulls stay on their altars when you place them.
- Melee hits enemies standing next to walls, steps and ledges (2-1 especially), not only from certain angles.
- Placing blocks: an impossible crosshair target is ignored instead of giving a "height limit for building" error.
- The F9 toggle is read from every keyboard (keyboard software like Razer's adds its own), with Windows' own key state as a fallback.
- If F9 still does nothing, your keyboard's Fn lock is probably on, or pick another key with
ToggleMinecraftin the config.
- If F9 still does nothing, your keyboard's Fn lock is probably on, or pick another key with
Parrying the same projectile again and again, to send it back harder each time, is staying as a feature.
Killcraft 1.0.1
Killcraft 1.0.1: a small bugfix.
Download Killcraft-1.0.1.zip and unzip it into ULTRAKILL\BepInEx\plugins\ over the old version.
Fixes
- Act 2's sand (and other solid floors that hurt, like saw blades) now hurt you in Minecraft mode again. ULTRAKILL never noticed Minecraft's player touching them.
Everything else is as in 1.0.0.
Killcraft 1.0.0
Killcraft 1.0.0: Minecraft inside ULTRAKILL, now with its own Minecraft mod.
Download Killcraft-1.0.0.zip and unzip it into ULTRAKILL\BepInEx\plugins\ (over the old version to update). Keep killcraft-mc.jar in that folder: Killcraft puts it into Minecraft by itself.
New
- Potion of ULTRAKILL: move like V1 (dash, slide, wall jumps) for two minutes while keeping Minecraft's items and health. Craft it (glass bottle, sugar, feather, redstone), take it from the creative menu's Killcraft tab, or
/give @s killcraft:ultrakill_potion. - SMILEOS shops as blocks: place a SMILEOS Shop and ULTRAKILL's real shop stands there. Idea by alfr0762.
- Skulls in your inventory: carry as many as you like and hold the one you select.
- F9 works everywhere, the Nether and its portals included. What would hurt Minecraft's player hurts V1, and ULTRAKILL's weapons hurt Minecraft's mobs (they drop their loot).
- ULTRAKILL's weapons break the Nether:
- explosions (a revolver-shot rocket is big and fiery);
- charged revolver shots and the railcannon bore tunnels;
- the red shotgun's chainsaw mines blocks.
- Nether: mini-bosses with boss bars, enemies climb blocks, and much less lag.
- Third person with F5.
- Combat: bosses hit harder on harder difficulties and go through armour (
DamageByDifficulty,BossDamage,BossesPierceArmour). - Movement: jump pads launch you (the Cybergrind too), and crouching stops at edges, so you can bridge.
- Discord shows "Playing KillCraft".
Fixes
- Falling through level floors after starting in the Nether.
- Respawning inside the Nether portal.
- Getting stuck in the Nether after leaving a mission.
- Pausing could leave Minecraft frozen.
- Minecraft explosions repeating for seconds.
- SMILEOS terminals now show as the full shop.
- Held skulls are positioned properly.
Credits
Killcraft 0.1.6
Killcraft 0.1.6
New: ULTRAKILL enemies in the Nether. Filth, strays, drones, schisms and soldiers keep turning up around you in Minecraft's Nether, and now and then a cerberus, swordsmachine, virtue or mindflayer. They walk on the Nether's terrain and despawn when you leave them behind. The NetherEnemies setting picks how many are around you at a time (default 6, 0 turns them off).
Fixes
- Holding right click (a raised shield, a drawn bow, eating) no longer lets you attack ULTRAKILL enemies at the same time, as in Minecraft.
- Quitting while in the Nether and starting again no longer confuses Killcraft about where Minecraft's player is. That mixup could drop you through a level's floor.
- ULTRAKILL enemies stand properly on Minecraft blocks you place in levels.
Install: download Killcraft-0.1.6.zip and follow INSTALL.txt inside (same as before: replace Killcraft.dll if you already have 0.1.5.x).
Killcraft 0.1.5.5
Arrows
- Arrows in doors stay stuck to the door and move with it when it opens, instead of hanging in the air. The same goes for moving platforms and elevators.
- Arrows in enemies stay in the corpse and move with it. If the body is blown apart, they drop to the floor instead of floating.
- Picking arrows up: walk up to arrows on a corpse or on the floor to get them back, with Minecraft's pickup sound. Arrows on the floor last a minute, as in Minecraft. Spectral and tipped arrows come back as plain arrows.
Install / update
Unzip Killcraft-0.1.5.5.zip into ULTRAKILL\BepInEx\plugins\ (over the old version to update). Don't unzip SkyCraft-Minecraft.zip inside it.
Killcraft 0.1.5
New: the Nether
Build a Nether portal anywhere in a level (/give @s minecraft:obsidian 14, then light it with flint and steel) and stand in it for 3 seconds. You go to Minecraft's real Nether, and ULTRAKILL shows it around V1 with Minecraft's Nether fog.
- Every level has its own part of the Nether.
- Nether mobs spawn there and attack you.
- Any Nether portal brings you back to the portal you came through. Dying there respawns you in the level.
- There are no ULTRAKILL enemies in the Nether yet. F9 doesn't work while you're there.
Fixes and changes
- Mobs are on your side in the levels: zombies, skeletons, creepers and the rest only fight ULTRAKILL's enemies. In the Nether they attack you. Set
MobsAttackYouInLevels = trueto have them attack you in the levels too. - Thorns now hurts ULTRAKILL's enemies, not just Minecraft mobs.
- Shields block Stray energy balls and other projectiles.
- Parrying projectiles: swinging parries a projectile in front of you (Stray energy balls, ...), like V1's punch.
- Arrows in an enemy drop to the floor when it dies, instead of vanishing or hanging in the air. Arrows no longer vanish when shot at Strays.
- Arrows in doors: arrows stuck in a door or other moving level parts fall when it opens, even further away.
- Pausing mutes Minecraft's sound too (fire crackling and the like).
- SMILEOS terminals and shops can be clicked, without V1's arm showing.
- Dual wield: the power-up's second gun no longer shows over Minecraft's HUD.
Install / update
Unzip Killcraft-0.1.5.zip into ULTRAKILL\BepInEx\plugins\ (over the old version to update). Don't unzip SkyCraft-Minecraft.zip inside it.
Killcraft 0.1.4
Fixes and changes
- Pausing: ULTRAKILL's pause menu now freezes Minecraft too: mobs, TNT, arrows and their sounds. This works in ULTRAKILL mode (F9) as well, and nothing is left in chat.
- Parrying works again: hit an enemy with your sword as it attacks.
- Shields now block Gabriel's thrown swords, V2's revolver and coin shots, the Hideous Mass's spear, lasers, and Minos and Sisyphus Prime's drop attacks.
- Thorns hits back every time an enemy hurts you, and no longer makes you invincible or lets projectiles pass through you. You can turn it off with
AlwaysThorns = falseto get Minecraft's normal thorns. - Mobs walk smoothly toward ULTRAKILL's enemies and face them.
- Spawned zombies and skeletons no longer burn in daylight, and no longer set you on fire.
- Arrows no longer stay floating in the air after the enemy they were stuck in dies.
- Lighting floors: flint and steel lights ULTRAKILL floors if you aim at the bottom of a wall just above the floor, or at the side of a step.
Install / update
Unzip Killcraft-0.1.4.zip into ULTRAKILL\BepInEx\plugins\ (over the old version to update). Don't unzip SkyCraft-Minecraft.zip inside it.
Killcraft 0.1.3
Fixes
- Long freeze after dying: your respawn point now follows you, so respawning is quick. Before, some players respawned far away and Minecraft froze for minutes.
- Pausing: ULTRAKILL's pause menu now pauses Minecraft too (mobs, TNT, arrows).
- Mobs fighting enemies: mobs now actually walk to ULTRAKILL's enemies. Melee mobs (golems, zombies, wolves, ...) go right up to them, ranged mobs (skeletons, pillagers, ...) stop and shoot. They walk in a straight line, so they can't route around walls.
- Ender pearls: you no longer get stuck after a long throw. Pearls thrown beyond where Minecraft has the level loaded come back to you instead of going through the floor.
- Fire: enemies standing in fire or lava now burn and catch fire in ULTRAKILL, and so do enemies hit with Fire Aspect or Flame.
- Arrows in doors should drop when the door opens.
- Red screen no longer stays after dying in ULTRAKILL mode and switching to Minecraft.
- F5 no longer makes your player disappear (third person isn't supported).
- Commands reply in chat again.
Install / update
Unzip Killcraft-0.1.3.zip into ULTRAKILL\BepInEx\plugins\ (over the old version to update). Don't unzip SkyCraft-Minecraft.zip inside it.
Killcraft 0.1.2
What's new
- Mobs fight for you: spawn zombies, skeletons, iron golems, wolves, creepers and more with spawn eggs, and they go after ULTRAKILL's enemies near them. Turn it off with
MobsFightEnemies = falsein the settings. - One download: SkyCraft's Minecraft bundle is now included, so you don't need to get anything from the SkyCraft page.
Fixes
- Sword and other melee hits now damage enemies for everyone. Before, they did nothing for some players, mostly against Strays.
- ULTRAKILL hotkeys (cheat keys like the teleport menu, weapon keys, the cheat menu) no longer go off while you play as Minecraft.
- ULTRAKILL's guns no longer pop up on screen while Minecraft has control.
- Fixed an error that filled the log while in the main menu.
Install / update
Unzip Killcraft-0.1.2.zip into ULTRAKILL\BepInEx\plugins\. To update, unzip it over the old version. Don't unzip SkyCraft-Minecraft.zip inside it. See the README for the full guide.
Killcraft 0.1.1
Now one download: SkyCraft's Minecraft bundle is included. Fixed ULTRAKILL hotkeys and guns appearing while playing as Minecraft