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spx
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joeykchen
released this
15 May 01:44
·
535 commits
to dev since this release
v2.0.1
a59dd37
This commit was created on GitHub.com and signed with GitHub’s
verified signature
.
Highlights
Added local web AI development support.
Added sprite coordinate turn helpers.
Improved Scratch compatibility for color sensing, invalid costume handling, event stopping behavior, and bounds checks.
Refined UI layout, packaging output, and test stability.
What's Changed
Features
Added local web AI development support by
@joeykchen
in
#1549
Added coordinate turn helpers for sprites by
@joeykchen
in
#1552
Compatibility
Improved Scratch compatibility for color sensing and invalid costume handling by
@joeykchen
in
#1556
and
#1560
Improved Scratch compatibility for stopping other scripts in game by
@joeykchen
in
#1557
Improved Scratch-compatible bounds behavior for camera projects and anchored sprites by
@joeykchen
in
#1563
and
#1564
Fixes
Emitted structured panic logs for
xbuilder
in
ispx
by
@joeykchen
in
#1551
Improved test stability and runtime expectations by
@joeykchen
in
#1553
and
#1554
Corrected say bubble content margins in both UI and PCK output by
@joeykchen
in
#1565
and
#1566
Fixed macOS window sizing with content scale by
@joeykchen
in
goplus/godot#300
Refactors
Consolidated platform command helpers by
@joeykchen
in
#1550
Chores
Fixed touched assert warnings by
@joeykchen
in
#1558
Full Changelog
v2.0.0...v2.0.1
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