v2.0.2
Highlights
- Added the template editor workflow command and the
Dayssince2000method. - Added the
actualSizebackdrop mode and improved Scratch font compatibility. - Fixed animation audio replay behavior, stamp syncing, pen idempotency, hidden-sprite touching behavior, and single-image pivot offset handling.
- Improved release automation with runtime asset publishing, bootstrap handling, and runtime mapping updates.
What's Changed
Features
- Added the template editor workflow command by @joeykchen in #1571
- Added the
actualSizebackdrop mode for backdrops by @joeykchen in #1584 - Added the
Dayssince2000method and corresponding test by @go-wyvern in #1582
Compatibility
- Improved Scratch font compatibility by @joeykchen in #1581
- Allowed hidden sprites to keep touching by @joeykchen in #1585
Fixes
- Fixed animation
onPlayaudio replay whenloopis false by @joeykchen in #1575 - Pruned redundant animation audio replays and added a demo by @joeykchen in #1576
- Synced stamp position and asset path by @joeykchen in #1577
- Made pen commands idempotent by @joeykchen in #1578
- Fixed
build-devexports to install the updatedspxby @joeykchen in #1587 - Bootstrapped runtime assets before release builds by @joeykchen in #1590
- Fixed double pivot offset for single images in
goplus/godotby @joeykchen in goplus/godot#304
Refactors
- Unified costume asset path helpers by @joeykchen in #1579
- Streamlined world and window metrics setup by @joeykchen in #1583
- Inlined the touching stage edge default by @joeykchen in #1586
Chores
- Automated runtime asset release publishing by @joeykchen in #1568
- Added the SPX v2.0.2 runtime mapping by @joeykchen in #1589