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Releases: gorgekara/snagfrog-godot

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v0.2.0

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@gorgekara gorgekara released this 03 Oct 06:25

Crash-aware reports.

  • The addon now notices when the previous session did not exit cleanly (a crash, a freeze the player force-quit, or a power loss). Reports sent in the next session also carry the previous session's log and are marked as a crash in your SnagFrog inbox.
  • New signal crashed_last_session and method has_crashed_last_session(), so you can show your own "send a report?" prompt.
  • New setting snagfrog/detect_crashes (default on).

Nothing is sent on its own. Detection is off when the game runs from the editor and on web exports.

Update: replace your addons/snagfrog folder with the one in snagfrog-godot-v0.2.0.zip.

Guide: https://snagfrog.com/guides/godot-bug-reports

v0.1.0

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@gorgekara gorgekara released this 03 Oct 05:24

First release of the SnagFrog addon for Godot 4.

  • One call (SnagFrog.report()) or one key (F9 by default) captures a screenshot, the tail of the Godot log and diagnostics, then opens the report page so the player can describe the problem.
  • Works on Windows, macOS and Linux exports; web exports open the report page without files.

Install: download snagfrog-godot-v0.1.0.zip, copy addons/snagfrog into your project, enable SnagFrog under Project Settings → Plugins, and fill in snagfrog/app_slug and snagfrog/public_key from your app's Install tab on snagfrog.com.

Setup guide: https://snagfrog.com/guides/godot-bug-reports