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Release 2.0

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@goribby goribby released this 23 Jun 18:54
· 5 commits to main since this release

Major Update (Basically remade the entire thing)

Changelogs:

  • Fixed bone rolls
  • Added properties to root bone to make choosing meshes easier
  • Remade all weight painting
  • Added some twist bones to make the arms twist more naturally
  • Changed some bone shapes to make the rig more readable
  • Updated the readme file a bit
  • Organized and cleaned up the outliner a bit
  • Added IK to fingers to make posing easier, you can disable it with the "Finger IK" property on the corresponding hand bone
  • Deleted some unnecessary bones

Despite changing the skeleton structure, I kept the same naming scheme, so animations made with previous versions should still work.


Found a bug? Open up an issue or send me a message on Discord (@goribby).