Add validation coverage for const SHIFT override#4649
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Results for build job (at 973c828): -webgpu:shader,validation,expression,binary,bitwise_shift:partial_eval_errors:* - 16 cases, 128 subcases (~8/case)
+webgpu:shader,validation,expression,binary,bitwise_shift:partial_eval_errors:* - 32 cases, 256 subcases (~8/case)
-TOTAL: 281345 cases, 2323004 subcases
+TOTAL: 281361 cases, 2323132 subcases |
dj2
approved these changes
May 28, 2026
Test that we correctly reject excessive shift amounts when the LHS is constant and the RHS is an override. Missing coverage as per a recent Tint bug.
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Test that we correctly reject excessive shift amounts when the LHS is constant and the RHS is an override.
Missing coverage as per a recent Tint bug.