Releases: grcarette/Barnyard-Mod-Loader
Releases · grcarette/Barnyard-Mod-Loader
Release list
v1.1.2
Full Changelog: v1.1.1...v1.1.2
v1.1.1
v1.1.0
What's Changed
New
- Complete graphical overhaul new look, new font, and a dark/light mode toggle that's no longer tied to your PC settings.
- First-time setup on first launch, Barnyard walks you through everything: it finds your game, installs BepInEx, and syncs any mods you already have (even ones you installed by hand) into your profile. You can also start off with the competitive or casual mod pack.
- In-game mod manager Barnyard now comes with a companion mod, installed automatically. Press Shift+M in game to rebind or disable any mod's hotkeys (with warnings when two mods share a key), tweak mod settings, and switch profiles without leaving UCH.
- Local mods install a mod straight from a .dll or .zip on your PC. It shows up like any other mod, but stays private to you.
- Mod conflicts creators can mark mods that clash; you'll see a warning on your profile when two conflicting mods are enabled, so you know before you launch.
- Shareable keys for private mods alongside one-time keys, you can now generate a multi-use key that anyone can redeem for 48 hours.
- Auto-updates optional setting that updates all your mods every time Barnyard opens.
- Full uninstall remove Barnyard (and optionally everything it installed) from Settings.
- Updated to BepInEx 5.4.23.5 for Linux compatibility
Improved
- Messages and errors now appear as clear popups instead of tiny text at the bottom of the screen.
- Mod packs install into your current profile instead of creating a new one.
- Packs show every included mod with icons and descriptions, and grey out the ones you already have.
- Sort mods by newest, and mods you upload can have their dependencies edited after publishing.
- Your Discord display name is used instead of your username.
- The BepInEx console no longer opens with the game by default.
- Security hardening throughout the app and server.
From the community
- Use the github gitignore template for dotnet apps by @Furrior in #4
- Build&Publish workflow by @Furrior in #6
New Contributors
Full Changelog: v.1.0.0...v1.1.0