OpenEmux 1.9.2
OpenEmux 1.9.2
One change, and the honest reason for it: this was meant to be part of 1.9.1 and missed the build.
The artwork Import tab
Opening a game's artwork manager and going to Import used to split the height between a drop hint and the image you had just dropped, with the edit controls on one row and Save as on another.
- The image gets the whole area. The drop invitation steps aside once there is an image, and a trash button in its top corner clears it when you want to try another one.
- The controls are one row — crop, flip, rotate, reset, and the destination the image will be saved as — instead of two toolbars competing for the eye. Crop and Reset carry icons like the transforms already did.
Everything else in this release is 1.9.1: the context-menu crash fix, per-ROM artwork sync as a background action with the manager on its own menu entries, search results laid out on the library's grid with a check on the picked image, and a cancel button for a running search. If you are coming from 1.9.0, the 1.9.1 notes cover all of it.
Upgrading
Nothing to do. Settings, playlists, artwork and input profiles are all kept.
Verify what you downloaded
sha256sum -c SHA256SUMS --ignore-missingOK means the file is exactly what was published. Anything else means it is corrupt or has been tampered with — don't run it.