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Releases: gunba/pingmaker
Releases · gunba/pingmaker
Release list
Pingmaker v2.3.0
Changes
- Improved entity tracking and nickname binding parsing
- Simplified entity key model
- Live editing — add/remove skills and change speeds without restarting
- Settings saved next to exe (fixes admin/UAC path issues)
- WinDivert DLL bundled correctly in onefile builds
Run as Administrator. See README for usage.
Pingmaker v2.2.0
Changes
- Strict entity binding: Replaced loose nickname scanner with strict
36-varint-4gap-07-namepattern — eliminates garbage entity ID matches - Immediate entity lock: Bindings lock in immediately instead of waiting for ACT confirmation
- Zone change feedback: Re-emits entity binding message when same ID is re-detected after zoning
- Weave engine toggle: Added "Enable weave engine" checkbox (persisted in settings)
- Settings persistence fix: Skill % values no longer get wiped when closing the skills panel
- Removed dead
0x04_0x8Dparsing strategy and unused auto-detect learning mode
Pingmaker v1.1.0
Pingmaker v1.1.0
Packet speed modifier for Aion 2. Run as Administrator.
Changes from v1.0.0
- Packets are now re-injected immediately after speed modification — all non-critical work (reassembly, plugin callbacks, logging) deferred to after send
- Fixed ~27% missed skill activations where server sends state updates (pkt_type 0x03) instead of dedicated ACT packets
- Reduced worker threads per WinDivert handle from 2 to 1 (sufficient with optimized fast path)
Features
- Auto-detects game server ports
- Supports ExitLag, GearUp, and other gaming proxies
- Loopback + direct connection capture
- Plugin-extensible architecture
Usage
- Download
Pingmaker.exe - Run as Administrator
- Click Start
Pingmaker v0.9.1 (Legacy)
Pingmaker v0.9.1 (Legacy)
ExitLag-only version. Use v1.1.0 instead unless you have a specific reason to use this build.
Changes from v0.9.0
- Packets are now re-injected immediately after speed modification
- Fixed ~27% missed skill activations (pkt_type 0x03 support)
- Reduced worker threads per WinDivert handle from 2 to 1
Differences from v1.1.0
- Only supports ExitLag (no GearUp or other proxies)
- Stable and extensively tested