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Releases: gurudennis/JumpSaves

v1.0.23.4

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@gurudennis gurudennis released this 24 Aug 23:26
  • Allowing all ship components to carry material reduction (we have evidence to show it's legitimately possible).

v1.0.23.3

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@gurudennis gurudennis released this 15 Aug 21:08
  • Highlighting new items in the Library

v1.0.23.2

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@gurudennis gurudennis released this 11 Aug 23:08
  • Fix for item uniqueness detection (prevents auto-acquired dups).

v1.0.23.0

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@gurudennis gurudennis released this 10 Aug 04:33
  • Better duplicate item ID handling in the Library, preventing duplicates from being auto-acquired e.g. on level upgrade;
  • Engines can carry the module that reduces materia cost.

v1.0.22.0

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@gurudennis gurudennis released this 09 Aug 21:10
  • Experimental colorblind mode;
  • Option to acquire "Rare & up" as opposed to just "Superior" or "All";
  • Basic context menu to select all items of a given rarity.

v1.0.21.2

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@gurudennis gurudennis released this 08 Aug 03:05
  • Speculative module ID fixes;
  • Fix for an infrequent failure to reopen a save while monitoring the game.

v1.0.21.1

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@gurudennis gurudennis released this 07 Aug 02:34
  • Fixed the "Hits on EMP restore shield" ship module;
  • Added a log filter to the UI.

v1.0.21.0

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@gurudennis gurudennis released this 05 Aug 01:18
  • Added many more known modules from a data dump generously provided by yoshkin_koka. We think at this point the module list is comprehensive.
  • Fixed a bug that caused items manually imported into the library to disappear after a restart of the app.
  • Fixed a bug that caused some improperly configured items to be impossible to open for editing.

v1.0.20.6

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@gurudennis gurudennis released this 03 Aug 22:16
  • Fix for a bug in game directory detection;
  • Precautions against failure to start when a save can't be opened.

v1.0.20.5

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@gurudennis gurudennis released this 29 Jul 04:01
  • Fixed some menu items and toolbar tooltips
  • Setup now launches the app