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Releases: gwiesenekker/GWDGUI

Version 2.22

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@gwiesenekker gwiesenekker released this 23 Aug 12:08

The game tree should now be the 'source of truth', meaning you should be able to click on running games, PVs, browse games, browse PVs without crashing the GUI because it maintained a state outside the game tree.
The manual has now also been generated by Codex.

Version 2.1

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@gwiesenekker gwiesenekker released this 11 Jun 04:39

Reinstated engine .ini editing with macros. Fixed DXP re-launch on Windows

Version 2.0

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@gwiesenekker gwiesenekker released this 10 Jun 11:10

New version

Version 1.7

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@gwiesenekker gwiesenekker released this 03 Jun 05:18

Lots of bug fixes and tweaks. Source code refactored into smaller units. Supports Swiss tournament pairing as well. A round-robin tournament between a mix of DXP and Hub engines completed successfully on Windows.

Version 1.6

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@gwiesenekker gwiesenekker released this 01 Jun 05:04

Lots of tweaks and bug fixes. Supports DXP engines and running single and double round-robin tournaments between (mixtures of) HUB and DXP engines.

Version 1.5

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@gwiesenekker gwiesenekker released this 30 May 03:31

Replaced 'Ponder' with 'Analyze'. UCI Pondering support will be added in a later release

Version 1.4

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@gwiesenekker gwiesenekker released this 29 May 10:26

Lots of tweaks and bug-fixes. Supports Mobydam.exe as a hub engine.

Version 1.2

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@gwiesenekker gwiesenekker released this 28 May 17:24

Lots of tweaks and dual engine support.

Version 1.1

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@gwiesenekker gwiesenekker released this 27 May 10:58

Executables for both Windows and Linux, Apple coming up.

Version 1.0

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@gwiesenekker gwiesenekker released this 27 May 07:15

Initial release