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ZachFix v0.2.5

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@h714je h714je released this 04 Oct 17:44
· 9 commits to main since this release

ZachFix v0.2.5

This maintenance release adds several compatibility and stability improvements.

Audio

  • Fixed the looping vehicle brake sound that could occur when Windows audio was configured for 5.1 or 7.1 surround.
  • Restored the game's native surround routing while preserving vanilla stereo behavior.
  • Improved surround-audio initialization and failure handling.

Stability

  • Fixed a vanilla movement-update bug where a zero frame delta could produce invalid floating-point values and eventually enter the game's deliberate invalid-float busy loop.
  • Zero-delta movement updates now use one nominal 60 Hz tick for the affected calculation.

Display

  • Added an internal frame-rate limiter, configurable from the ZachFix settings panel or ZachFix.ini.
  • Supports limits from 30 to 240 FPS, or can be disabled entirely.
  • Uses QPC-based deadline pacing and applies changes at runtime.

Notes

  • The frame limiter is disabled by default.
  • Existing external limiters such as RTSS or DXVK configuration remain optional.