feat(starpuff): 星海終局篇 W3——L25-L28 鏡界引力雙關雙王(§123/§124) - #931
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- 開工活性錨:L25-L28 鏡界/引力雙走動關與 Reflector/Gravion 雙王實作啟動 - 基準 f5a7acd(v0.26.1) 測試:無(空 commit 活性錨) Co-authored-by: Cursor <cursoragent@cursor.com>
- 七新小怪:複製噗/稜蜂/資料塵(L25)與重力泡/軌道怪/裂隙怪/小熊市(L27), FSM 進 enemyFsm、逐幀 AI 進 fieldEnemies(W3 預定落點)、enemyUpdates thin 分派 - 兩新魔王:鏡界館長 Reflector(L26)與引力侯爵 Gravion(L28)——各自 logic/FSM+systems 呈現層、bossFactory never 窮舉接線、HP 階梯 120/124 - Reflector 鏡面回彈 anti-softlock 自證:星彈恆全額結算、回彈節流+上限+固定射線 提前顯示;Gravion 重力切換為位移力非傷害、黑洞彎折域外不受影響 - L25/L27 走動關:稜化/引力化教學位點(練習區 3 隻同系)、warp 折躍重用、雙精英 - 稜化破鏡像(prism 旗標入 poolFlags)、引力化抗性消費 gravityFlipImmune(W1 預留) - 靜態曲線:walk 9.2(L23)→9.5(L25)→9.7(L27)、boss 9.4(L24)→9.5(L26)→9.6(L28) - B03 資產接關:認領條目自 assetsV21Part1/2 搬回主 manifest(#857 契約) - telegraph 全數 ≥600ms 單測錨定(含 clone/orbit 召喚類);圖鑑/成就/存檔守門同步 測試:pnpm --filter @app/starpuff test 全綠(91 檔 1258 案)+ tsc + eslint Co-authored-by: Cursor <cursoragent@cursor.com>
- GAME_DESIGN 索引擴 §123(七新小怪與雙王規格)/§124(L25-L28 關卡與進程) - WALKTHROUGH 補第八區鏡界塔域/第九區引力深域四關攻略章節與實測數據 - 量測回填:L26 high 67%/low 0%、L28 high 83%/low 0%(PRD §8 門檻全過); L25/L27 mid ×7 均 100%;變身探針 L25 p50 13.4s、L27 p50 5.3s(≤30s 門檻) - changeset minor:28 關九魔王使用者可見擴充 測試:verify-design-docs 守門通過+pnpm --filter @app/starpuff build 綠 Co-authored-by: Cursor <cursoragent@cursor.com>
- 聚合條目:L25-L28 四關兩王交付與量測門檻全過(reward +1,累計 +331) 測試:node scripts/verify-002-log.mjs 守門通過 Co-authored-by: Cursor <cursoragent@cursor.com>
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Dependency Review✅ No vulnerabilities or license issues or OpenSSF Scorecard issues found.Scanned FilesNone |
- gravionFsm/enemyFsm 測試硬編碼 220 改 PLAYER.moveSpeed(沿 maridella 範本) - 新增 reflector.test:鎖定分身池現況(死亡停用滯池不被誤拿、下次召喚重生 自己的槽位;本池無 .get() 共用取出點,擴充前先讀 prismix 離池對帳紀律) - assetPlan.test 補鏡界塔別名對照:bg-mirrortower→bg-mirror-l、L9 bg-mirror 既有別名零回歸、bg-voidring 預設派生 - 新增 scripts/w3-rebound-gate.mjs:L26 鏡窗內受控賦星+強制射擊斷言回彈 增量 ≥1 並截圖(可讀性證據可重現;實跑第 1 窗即過、console 0) 測試:pnpm --filter @app/starpuff test 全綠(92 檔 1260 案)+ tsc + eslint + node scripts/w3-rebound-gate.mjs --port 3037 PASS Co-authored-by: Cursor <cursoragent@cursor.com>
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Summary
星海終局篇 W3 列車(#886 / #857 B03):交付 L25 鏡界資料塔/L27 黑洞外環走動關(稜化・引力化教學位點+七新小怪)與 L26 鏡界館長 Reflector/L28 引力侯爵 Gravion 雙魔王,含圖鑑/成就/地圖/存檔全接線、GAME_DESIGN §123/§124 與 WALKTHROUGH 四章、changeset minor。
七新小怪(FSM 進
enemyFsm.ts、逐幀 AI 進fieldEnemies.ts(#929 分檔落點)、enemyUpdates.tsthin 分派)prism旗標入 poolFlags;基礎星彈恆可殺)isReflective(enemy, fromX)擴充)gravityFlipImmuneW1 預留 W3 消費);場只拉不傷兩新魔王(
logic/reflectorFsm.ts+systems/reflector.ts/logic/gravionFsm.ts+systems/gravion.ts,bossFactory never 窮舉,GameScene 零分支)難度曲線(level-audit 靜態三軸,族內口徑;守門測試自動強制)
量化驗收(真瀏覽器序列量測,base f5a7acd;PRD §8 門檻)
資產盤點(#857 B03,零缺口)
boss-reflector(+enraged)/boss-gravion(+enraged)全動畫組(idle/entry/hit/move1-3/p2trans/p3trans/death 共 88 檔,本波僅消費 base+enraged,動畫幀待後續演出波次)、七小怪立繪minion-{copypuff,prismbee,datamote,gravitybub,orbiton,riftling,bearlet}、bg-mirror-l/bg-voidring-l橫景、prop-mirror-1..4/prop-voidring-1..4道具條、hero-prism/hero-gravity形態立繪assetsV21Part1/2逐筆搬回主 manifest 標正確 phase(assetsV21.test 守門通過)bg-mirrortower別名映射bg-mirror-l(L9 幻鏡迴廊既有bg-mirror→bg-arena別名鍵位不動,零回歸)測試
pnpm --filter @app/starpuff test:91 檔 1258 案全綠(新增 reflectorFsm/gravionFsm 測試檔+enemyFsm §123 六 FSM+facing driver 登記+走動關曲線守門)tsc --noEmit/eslint --quiet/pnpm --filter @app/starpuff build(PWA precache 124 entries)/verify-design-docs(124 章)全綠.claude/product-intel/level-audits/l2{5,6,7,8}-*.{md,json}+probe-transform-l2{5,7}.json(gitignored,數據已回填 WALKTHROUGH/§124)不變式自證
takeDamage全額結算有 FSM 單測釘住(回彈僅為附加反擊彈,方向提前顯示);Gravion 力場指令零傷害參數+走廊 60% 恆開+黑洞彎折域外不受影響;兩王 low bot 靠保底線非零進度、high bot 純標準星紀律通關 67%/83%Made with Cursor