Skip to content

Releases: harrisonheld/UnityWorldGen

Release 5

Choose a tag to compare

@berg111 berg111 released this 29 Apr 15:12

This is the final version of our Capstone project.

Release 4

Choose a tag to compare

@harrisonheld harrisonheld released this 07 Apr 22:39

Note to TAs

Zach and Tian pair programmed.

What's Changed

Full Changelog: v1.2.0...v1.3.0

Release 3

Choose a tag to compare

@harrisonheld harrisonheld released this 24 Mar 20:08
8ce6358

Notes to Graders

Tian and Zach pair programmed.

What's Changed

  • Added Image Heightmaps
  • Biome Frequency
  • Multi Heightmap
  • Biome Skyboxes
  • Added "Generate features only" button
  • Added Custom Gui

Release 2

Choose a tag to compare

@berg111 berg111 released this 04 Mar 13:55

End of sprint 2. Major changes: Added features and biome stitching.

Release 1

Choose a tag to compare

@harrisonheld harrisonheld released this 18 Feb 02:23

This is the minimum viable product of our Sprint 1.

To use it, download the source code and extract it to any folder. Then, in Unity, use the package manager to add a package from disk. Select the package.json inside the extracted folder.

There are no binaries because Unity will compile it for you.