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@harrisyu harrisyu released this 15 Nov 15:06
· 1 commit to master since this release

Release Notes · v0.1.0 – Godot Dialogue Manager Files

  • Full Dialogue Grammar: Added a comprehensive TextMate definition for .dialogue files, covering sections, speakers (ASCII + UTF‑8), responses, random lines, inline BBCode-style tags, interpolations, operators, function calls, import/using directives, and inline commands.
  • Outline & Navigation: Implemented document-symbol and definition providers so ~ title blocks appear in Outline/Outline Map and => jump commands support F12/Alt+Click.
  • Testing Fixture: Included a bilingual test.dialogue scenario exercising every syntax feature; open it in an Extension Development Host to verify highlighting and navigation.
  • Packaging Readiness: Added .vscodeignore, repository metadata, and MIT LICENSE.md; moved dev-only assets under assets-dev/ and documented setup/debug/release steps in assets-dev/note.md.

Enjoy the first preview!