Release Notes · v0.1.0 – Godot Dialogue Manager Files
- Full Dialogue Grammar: Added a comprehensive TextMate definition for
.dialoguefiles, covering sections, speakers (ASCII + UTF‑8), responses, random lines, inline BBCode-style tags, interpolations, operators, function calls, import/using directives, and inline commands. - Outline & Navigation: Implemented document-symbol and definition providers so
~ titleblocks appear in Outline/Outline Map and=> jumpcommands supportF12/Alt+Click. - Testing Fixture: Included a bilingual
test.dialoguescenario exercising every syntax feature; open it in an Extension Development Host to verify highlighting and navigation. - Packaging Readiness: Added
.vscodeignore, repository metadata, and MITLICENSE.md; moved dev-only assets underassets-dev/and documented setup/debug/release steps inassets-dev/note.md.
Enjoy the first preview!