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Version 0.4

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@harrysof harrysof released this 09 Aug 21:50
· 99 commits to main since this release

What Changed?

  • Suppressed Cemu input for the overlay's full lifetime — dropped the fragile foreground-focus gate that could leave Cemu reading the pad.

  • Synchronous event handoff — assert/release the named event around show/hide instead of via the 16ms poll, closing the input race.

  • Fixed event-name mismatch — now sets Local\CemuToypadPickerInputActive, matching Cemu's Controller.cpp exactly.