So, according to the docs, the auth property from the PlayerObject "can be null if the ID validation fails". From my experience, I rarely see someone's auth being null. However, there is this player in my room in which his auth is always null, thus he is unable to register and use commands that rely on that property. Why does this happen? I've told him to change keys, but whenever he enters the room, the auth is always null.
So, according to the docs, the
authproperty from the PlayerObject "can benullif the ID validation fails". From my experience, I rarely see someone'sauthbeingnull. However, there is this player in my room in which hisauthis alwaysnull, thus he is unable to register and use commands that rely on that property. Why does this happen? I've told him to change keys, but whenever he enters the room, theauthis alwaysnull.