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Releases: hay-kot/obsidian-ttrpg-ui-toolkit

0.29.0

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@github-actions github-actions released this 12 Oct 03:39

What's Changed

  • docs: rewrite README for Obsidian users and add screenshots by @hay-kot in #84

Full Changelog: 0.28.0...0.29.0

0.28.0

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@github-actions github-actions released this 11 Oct 02:40

What's Changed

  • docs: replace BRAT install steps with Community Plugins by @hay-kot in #83

Full Changelog: 0.27.0...0.28.0

0.27.0

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@github-actions github-actions released this 11 Oct 01:42

What's Changed

  • feat: change plugin id to ttrpg-ui-toolkit and migrate legacy data by @hay-kot in #82

Full Changelog: 0.26.0...0.27.0

0.26.0

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@github-actions github-actions released this 10 Oct 01:31

What's Changed

  • Fix Obsidian directory review failures, enable type-checked lint, adopt declarative settings by @hay-kot in #75
  • chore: update repository URLs to obsidian-ttrpg-ui-toolkit by @hay-kot in #79
  • chore: rename plugin display name to TTRPG UI Toolkit by @hay-kot in #80
  • fix(docs): remove VitePress paragraph spacing from component demos by @hay-kot in #81

Full Changelog: 0.25.0...0.26.0

0.25.0

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@github-actions github-actions released this 12 Sep 19:22

What's Changed

  • feat: add mod template helper for dynamic content by @hay-kot in #77
  • feat(health): partial hit dice recovery and temporary max health by @hay-kot in #74

Full Changelog: 0.24.0...0.25.0

0.24.0

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@github-actions github-actions released this 12 Aug 14:07

Features

  • Advantage & disadvantage tracking on the ability and skills blocks via new optional advantage/disadvantage maps. Flagged saves and skills get a chevron icon with a tooltip naming the ability/skill and condition. Ability keys accept full names or 3-letter abbreviations; values can be literal booleans or bound to frontmatter ({{frontmatter.dexAdvantage}}) so a toggle updates them live. Anything flagged both ways, or neither, shows no icon.

Fixes

  • Checkbox checked state no longer hidden by themes. Themes that restyle workspace buttons (LYT Mode and similar) were overriding the checked fill on consumable, hit die, death save, and initiative checkboxes — state saved correctly but boxes rendered blank. The fill now lives on a pseudo-element those rules can't reach.
  • State file is no longer overwritten after a transient read failure. A failed read previously fell back to an empty object, which could persist back and wipe saved component state.
  • Plugin colors are cleaned up on unload — --dnd-ui-* variables are removed when the plugin is disabled instead of lingering on the document.
  • State file paths are now normalized.

Obsidian community store compliance

Prep for submitting to the community plugin directory:

  • Release tags now match the manifest version exactly (no v prefix) — this was the submission blocker
  • minAppVersion raised to 1.0.0 (0.15.0 predated addColorPicker)
  • Settings tab uses sentence case and drops the redundant plugin-name heading
  • Removed per-edit console logging and an innerHTML assignment
  • Plugin description and LICENSE no longer carry sample-plugin leftovers
  • The official eslint-plugin-obsidianmd ruleset now runs in CI

Full Changelog: v0.23.0...0.24.0

v0.23.0

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@github-actions github-actions released this 08 May 02:17

What's Changed

  • feat: dynamic content templates for ability-cards and skill-cards by @hay-kot in #62
  • fix: resolve dynamic content templates in ability block (#63) by @hay-kot in #66

Full Changelog: v0.22.1...v0.23.0

v0.22.1

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@github-actions github-actions released this 14 Mar 15:01

What's Changed

Full Changelog: v0.22.0...v0.22.1

v0.22.0

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@github-actions github-actions released this 09 Mar 19:53

What's Changed

  • fix: ability cards generic improvements by @hay-kot in #59

Full Changelog: v0.21.0...v0.22.0

v0.21.0

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@github-actions github-actions released this 08 Mar 05:14
125a510

chore: bump version to 0.21.0