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Classic64 v1.2

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@headshot2017 headshot2017 released this 20 Feb 01:17
· 5 commits to master since this release

Changelog

  • Fixed Mario model facing the wrong direction on ClassiCube 1.3.8
  • Fixed jittery Mario movement when the camera is angled all the way up or down
  • New client-side setting to change SM64 sound volume: /client mario64 settings volume <0-100>
  • Linux plugin has been separated into two builds, one for Ubuntu and one for Fedora
  • Both the client and MCGalaxy plugin are now stricter on levels with -mario64, -fly and/or -hax in the MOTD

Which to download

  • Windows 32-bit: Classic64-x86.dll
  • Windows 64-bit: Classic64-x64.dll
  • Ubuntu 32-bit: libClassic64-x86-ubuntu.so
  • Ubuntu 64-bit: libClassic64-x64-ubuntu.so
  • Fedora 64-bit: libClassic64-x64-fedora.so
  • macOS 64-bit (Intel): libClassic64-x64-intel.dylib

Place the downloaded file on your client's plugins folder.

NOTES

  • Make sure the ClassiCube executable matches the architecture (32bit/64bit) of the plugin which you're downloading.
    Example, if you have 32-bit ClassiCube, download the 32-bit version of the plugin. You can't mix a 64-bit DLL with a 32-bit EXE.
  • You will need the Super Mario 64 US ROM in order to use this plugin. I will not tell you how and where to get this.
    Place the ROM file in the plugins folder with the filename "sm64.us" (or "sm64.us.z64" if you have file extensions unhidden)

For server owners

Download the MCGalaxy plugin Classic64.cs for the best multiplayer experience with this plugin.
Copy it to your server's plugins folder, then run these commands and (re)join the server:

/pcompile Classic64
/pload Classic64

The server plugin does not require the ROM.