v3.6.0-pre — Animations, Music, Lightmapping & More
Pre-release
Pre-release
v3.6.0-pre — Animations, Music, Lightmapping & More
✨ Major Highlights
- 🤖 AI Auto-Playing Animations — Every eligible AI animates automatically at level load, all in parallel across worker threads.
- 🔫 AI Held Weapons — Soldiers now hold their assigned weapon in-hand, attached to the right hand bone.
- 🎵 Level Music + Escape-Menu Toggle — Level-specific .wav auto-plays on load with seamless looping.
- 💡 Full Lightmap Bake-Apply Pipeline — Select an object, click Calculate Light Mapping, and the editor bakes a ray-traced lightmap and applies it live.
- 🎮 Escape-Menu Fog Controls — Fog On/Off toggle + Fog Intensity spinner (0–200%).
- 🖥️ Developer Mode & Automated Screenshots — --developer-mode flag enables headless command polling.
- 🔧 Cross-Level Foreign Model Extraction — Fixed .mef/.tex extraction for models from other levels.