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v3.0.5-beta.7

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@github-actions github-actions released this 29 Jul 07:24

nexus-service

  • fix(cooling): decode NP50 fan probes as ADC voltage, add Q-series coolant temps
  • feat(media): report a live playback position instead of a frozen one
  • fix(persistence): route settings.json through the NEXUS_DATA_ROOT override
  • feat(persistence): honor NEXUS_DATA_ROOT override in NexusDataPaths

nexus-web

  • fix(blocks): stop the landing trail double-painting the ghost footprint
  • fix(panel): drop the immersive close X, reveal the exit hint on mouse move
  • style(blocks): fill the landing trail cells and soften the whole preview
  • feat(panel): show ticking elapsed and total time on the immersive seek bar
  • feat(panel): auto-fade the immersive drawer's close notch
  • feat(panel): show a landing preview under the falling Blocks piece
  • fix(panel): stop monitoring gauge values bouncing between refreshes
  • feat(panel): animate the Blocks hard drop instead of an instant snap
  • feat(panel): taller snake board, bigger dpad, food pulse, eat particles
  • test(panel): cover Escape dismissing the immersive overlay
  • feat(panel): polish snake and blocks game visuals
  • feat(select): add triggerIconOnly prop for compact icon triggers

nexus-overlay

  • fix(panel): suspend the monitor guard while the session is locked

Full Changelog: v3.0.5-beta.6...v3.0.5-beta.7