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# Realtime Light Estimation Plugin for Unity (Quest Demo)
Pre-release
Pre-release
This release showcases the Realtime Light Estimation Plugin for Unity, designed for the Meta Quest platform. The APK demonstrates key features of the plugin and serves as a hands-on testing environment.
Features Included in the Demo
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Mediaprojection Camera Feed
- Displays the camera feed in a panel using Mediaprojection (credit to trev3d for the base implementation).
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Screen Recording & MP4 Encoding
- Captures the camera feed and encodes it into MP4 format during runtime.
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Realtime Light Estimation
- Captures a cubemap to create a realtime light probe updated based on the user's headset view direction.
- Automatically adjusts the directional light rotation to align with the brightest spot in the cubemap.
- Credit: Based on the implementation for HoloLens 1+2 (UWP) by Nick Klingensmith.
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Interactive Elements
- Material Testing Spheres: Three spheres with varying PBR material properties (different roughness and metallic settings) to evaluate reflections and light behavior.
- Ferrari Roma 3D Model: A highly reflective car model at 1:5 scale with a car shader. Includes a UI button to randomly change car colors.
- All objects can be grabbed and transformed (excluding scaling).
Download the APK to test the demo and explore the potential of the plugin!