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1.11.0

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@henpemaz henpemaz released this 24 Jan 22:26
· 1683 commits to main since this release

Rain Meadow 1.11.0 is here! Chat improvements, some long awaited fixes and more!

Arena

  • Added flash to tab arrow to assist users in locating game mode tab settings
  • Publicized arena.blockList for developers
  • Fixed bees/bombs spawning client-side
  • Resolved a critical race condition when loading between levels
  • Fixed pipe eating during the first few frames of the game if moving into den
  • Fixed Saints ascending teammates. Stop that.

General

  • Added Chinese translation (thanks @havenoideawhatismyname!)
  • Fixed custom background thumbnails not disappearing when scrolling background pages
  • Fixed large lobbies interrupting ping cycle key inputs
  • Fixed spectating never abstracting previous rooms

Chat

  • Chat Opacity (Makes chat semi transparent when a player is behind it)
  • Chat Inactivity (Makes chat semi transparent after a short period of inactivity (no new messages and no typing))
  • Enforce max message length for receiving messages.
  • Copy/Paste support
  • Recently Sent Messages (Up/Down arrows)
  • Sound when mentioned by name in chat.
  • Host icon in chat
  • Deprecate ChatTextBox2 and use just ChatTextBox

Story

  • Fixes creature duplication occurring the next cycle after a creature enters a den
  • Gracefully handle when the an online game mode menu is loaded but the online lobby hasn't
  • Updated "Match Save" to "Sync Save" for clarity
  • Updated the Text Prompt on death to dismiss after 5 seconds instead of requiring input
  • Fixed forced den re-sheltering when a client has a valid den

Meadow

  • Added configurable timelines

Engine

  • Fixed a sizing issue with Custom Packets