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1.13.0
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Release 1.13.0
General
Added Meadow Coin 馃槈
The Dev Tools debug UI now shows the local instance's client flags, and arena now shows its "[L]obbied" client flag.
The Dev Tools debug UI now groups creature/item symbols together, and should lag less.
Fixed meadow abyss respawns and arena/story abyss death messages failing if the player entered WallCling between -250y and -500y.
Fixed neuron glow not using players' selected body color.
Added customizable logging level to Remix in General tab
Infinite deafness, and most causes of infinite tinnitus should be fixed.
Inv eggs no longer duplicate per player per Inv.
Fixed your spectated scug resetting every time you opened the spectate menu.
Updated Chinease Translation (Thanks HapiFive)
Fixed translation code for mod applier (Thanks HapiFive)
Arena
If MSC is enabled, closed dens will mirror challenge mode by eventually forcing players out, and completely blocking reentry attempts.
Added More Slugcat's "Challenges" to Arena!
Synced round kills
Added configurable scoring
Added KillList & ScoreCounter HUDs from vanilla Arena
Altered client Arena overlay loading logic to wait for host to construct first to ensure accurate scoring
Granted Saint a kill credit if using ascension to ascend others
Fixed Spears Hit toggle not actually working during that current game session
Added "Loading x%" message in Arena Overlay to notify of remaining users waiting to leave active resource
Modders
鈿狅笍 BREAKING: Updated GetPlayerTrophies to GetAllPlayerTrophies and GetRoundPlayerTrophies
鈿狅笍 BREAKING: Moved all arena arena.Killing to reside inside of arena.ExternalGameMode and removed the playerIndex param
鈿狅笍 BREAKING: Updated ExternalGameMode.AddIcon to include OnlinePlayerDisplay to access all UI elements used in the in-game overhead UI
Story
Fixed the "Wait for others to rescue you" death prompt blocking pause inputs.
Watcher
Impossibly high ripple levels (6+) no longer crash the game when viewed.
Fixed a crash where clients would load into the wrong regions
Meadow
Slugcats can now enter the lower depths regardless of remix's "Vanilla Exploits".
MS_CORE and Saint's intro rooms should no longer break the rain timer and/or game.
The pounce tutorial barrier, the guaranteed jetfish in SL, and the three guaranteed scav corpses in Artificer's GW no longer load in.
Many different room-specific tooltips across all campaigns are now disabled.
Added configurable eye color
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