v1.0.0
HytaleVRInjector-mod v1.0.0
Version 1.0 turns the AFW prototype into a fuller and more comfortable VR experience.
VR hands and held items
- Detects the item rendered by Hytale in either hand and rebuilds tools, weapons, blocks, decorations, shields, and torches from Hytale's own models and textures.
- Anchors items to the tracked controllers, keeps them stable during attacks and block placement, caches detections, and preserves the correct hand assignment.
- Adds configurable item position and scale, with corrected hand/item depth ordering.
Sharper AFW rendering
- Adds optional source supersampling with an adjustable resolution percentage.
- Adds optional sharpening after AFW reconstruction.
- Adds VR FXAA to reduce jagged diagonal edges and foliage shimmer.
- Preserves more distant texture detail and avoids unnecessary filtering where possible.
- Supersampling and sharpening remain disabled by default to preserve performance.
Anchored interface
- Captures Hytale's interface as a SteamVR Standing-space overlay, so the menu stays anchored in the world instead of following the headset.
- Center VR now recenters both the camera and the menu anchor.
Automatic updates
- The dashboard checks stable GitHub releases at startup.
- Updates are always opt-in.
- Downloaded Windows x64 archives are checked for size, unsafe ZIP paths, and SHA-256 integrity before installation.
- A temporary helper safely replaces the installed files and restarts the dashboard.
Important notes
- SteamVR must be running before starting VR.
- Disable Hytale's built-in FXAA and use the dashboard's VR FXAA option instead.
- Keep Hytale focused for controller inputs.
- Supersampling costs GPU performance; start around 125% and adjust for your headset and GPU.
- Restart Hytale before replacing a hook DLL that is already injected.