Skip to content

v1.0.0

Choose a tag to compare

@heurazy heurazy released this 17 Jul 10:07
· 6 commits to main since this release

HytaleVRInjector-mod v1.0.0

Version 1.0 turns the AFW prototype into a fuller and more comfortable VR experience.

VR hands and held items

  • Detects the item rendered by Hytale in either hand and rebuilds tools, weapons, blocks, decorations, shields, and torches from Hytale's own models and textures.
  • Anchors items to the tracked controllers, keeps them stable during attacks and block placement, caches detections, and preserves the correct hand assignment.
  • Adds configurable item position and scale, with corrected hand/item depth ordering.

Sharper AFW rendering

  • Adds optional source supersampling with an adjustable resolution percentage.
  • Adds optional sharpening after AFW reconstruction.
  • Adds VR FXAA to reduce jagged diagonal edges and foliage shimmer.
  • Preserves more distant texture detail and avoids unnecessary filtering where possible.
  • Supersampling and sharpening remain disabled by default to preserve performance.

Anchored interface

  • Captures Hytale's interface as a SteamVR Standing-space overlay, so the menu stays anchored in the world instead of following the headset.
  • Center VR now recenters both the camera and the menu anchor.

Automatic updates

  • The dashboard checks stable GitHub releases at startup.
  • Updates are always opt-in.
  • Downloaded Windows x64 archives are checked for size, unsafe ZIP paths, and SHA-256 integrity before installation.
  • A temporary helper safely replaces the installed files and restarts the dashboard.

Important notes

  • SteamVR must be running before starting VR.
  • Disable Hytale's built-in FXAA and use the dashboard's VR FXAA option instead.
  • Keep Hytale focused for controller inputs.
  • Supersampling costs GPU performance; start around 125% and adjust for your headset and GPU.
  • Restart Hytale before replacing a hook DLL that is already injected.