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Wiicompiled VR PLUS v1.2 — Windows and Quest 3

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@heurazy heurazy released this 28 Sep 17:14

Wiicompiled VR PLUS 1.2

This release brings the Mario Kart Wii VR port and the newer Wiicompiled OpenXR work together, with a Quest 3 standalone build alongside Windows/SteamVR.

Highlights

  • Quest 3 standalone: native ARM64/Vulkan/OpenXR app, textured and animated Touch Plus controllers, pointer menus, and local import of a game compiled from your own clean PAL disc. Quest frame interpolation is disabled. The corrected APK was installed on Quest 3; Retro Rewind reached a race in VR.
  • Windows setup and Wheel Wizard: the launcher, base Mario Kart Wii VR and Retro Rewind VR remain available. Setup now fetches the latest Retro Rewind distribution and applicable incremental updates before compiling, checks disk space during installation, and avoids the previous runaway temporary download. Wheel Wizard checks this repository for VR updates.
  • VR controls and presentation: fixes for initial menu height/orientation, the X + Y options shortcut and its race pause, menu panels and headset presentation, and a Quest graphics crash. The updated roadmap in the README distinguishes implemented work from hardware still to validate.

Completed roadmap items

  • Automatic correction of upside-down race output (introduced in v1.1; affected-headset feedback remains welcome).
  • Sim racing steering wheels and pedals (introduced in v1.1; more hardware testing continues).
  • Higher menu FPS without speeding up the game.
  • Correct hand depth in front of the HUD.
  • Course-object culling based on the player's view rather than the kart's direction (implemented in source; more tracks still need validation).
  • Bullet Bill vision fix using the original camera during the item effect.
  • Optional movement with the kart, including a smoothed Safe mode.

Download WiiCompiled-Setup.exe for Windows installation, WiiCompiled-VR-Portable-v1.2.zip for the self-contained Windows launcher and portable setup, or WiiCompiled-VR-Quest3-v1.2.apk for Quest 3. The portable archive includes Wheel Wizard; run WiiCompiled-Setup.exe inside it to compile the game locally. SteamVR is required for the Windows VR build. The Quest build does not require a PC while playing, but initial game import requires your own disc and local compilation. See the README and Quest guide.

No download contains a ROM, Nintendo game assets, or a translated game executable. Supply your own clean PAL RMCP01 Mario Kart Wii disc image. Retro WFC online service availability is outside this release's control.