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v2.9.2

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@github-actions github-actions released this 11 Jul 17:57

What's Changed

  • Allow dock body to scroll vertically by @Clubhouse1661 in #648
  • Add client config file shortcuts by @Clubhouse1661 in #649
  • Rename Windsurf client to Devin Desktop (#623) by @dsarno in #660
  • Honor agent-specific config-home env vars in client auto-configuration (#617) by @dsarno in #656
  • Scope self-update downloads to hi-godot/godot-ai release asset paths (#599) by @dsarno in #662
  • Telemetry privacy: salt project-slug hash with customer_uuid (#529) + require https off-loopback (#532) by @dsarno in #666
  • Don't tear down the editor session on a single malformed WebSocket frame (#526) by @dsarno in #664
  • Fix in-run error misclassified as retained_recent across unscanned Errors-tab clear (#635) by @dsarno in #657
  • Robustness: cap nested-resource recursion (#536) + harden atomic config writes (#534) by @dsarno in #665
  • Restore Windows game-capture smoke on Godot 4.7 via Mesa lavapipe (#586) + fix ci-check-gdscript false pass by @dsarno in #661
  • Fix cinematic screenshot camera transform (#650) + accept "/" as scene-root alias (#624) by @dsarno in #655
  • Add session-idle self-terminate backstop to the orphan reaper (#498, Windows coverage for #497) by @dsarno in #658
  • Surface a clear port-in-use message for foreign occupants of the HTTP/WS ports (#647) by @dsarno in #659
  • Surface the --allow-host LAN opt-in in the dock Settings tab + manual command (#507) by @dsarno in #663
  • Split EDITOR_NOT_READY into honest sub-codes (#651 stage 1) by @dsarno in #667
  • game_eval: classify the remaining opaque INTERNAL_ERROR envelopes (#518) by @dsarno in #674

Full Changelog: v2.9.1...v2.9.2