Skip to content

Tiny Kingdom: Character Editor

Nate River edited this page Aug 24, 2026 · 3 revisions

ℹ️ About

Create фтв сгыещtiny characters for RPG, roguelike or adventure games. Change skins and equipment at runtime. Combine with other Tiny Kingdom assets. Get on the Asset Store.

⚙️ How to use

  • Open and run CharacterEditor scene to build characters.
  • Instantiate Character prefab in your scene.
  • Change Setup string properties of CharacterBuilder component and call Rebuild for runtime setup.
  • Use CreatureController script as an example to build your own control system.
  • Use FaceExpressions script to change face emotions.
  • Use SortingOrder to update sorting order at runtime.

🚀 ULTRA-LIGHTWEIGHT & MOBILE OPTIMIZED

Built with performance in mind. Unlike heavy skeletal systems or memory-consuming frame-by-frame animations, these characters are animated using simple Position & Rotation transforms of basic parts (Head, Body, Arms, Legs).

  • Zero Meshes / Zero Skinned Sprites: Virtually no CPU overhead.
  • Massive Battles Ready: Smoothly handles 100+ active characters on screen simultaneously—ideal for mobile devices!
  • Crisp Scaling: The 512x512 sprite sheet resolution looks stunning both as a large main hero in the center of the screen or as tiny units in a crowded Tower Defense map.

👑 EXPANSIVE CUSTOMIZATION (20+ Armor & 50+ Weapons)

Mix and match modular parts to create unique factions, heroes, and enemies. Every sprite comes in 2 variants: Front and Back views.

  • 20+ Armor Sets (Helmets, Chestplates, Shields, etc.)
  • 50+ Weapon Variants (Melee, Ranged, Magical)
  • Continuous Updates: This is a growing asset! We plan to release regular free updates with new sprites, weapons, and customization options.

🛠️ SMART TOP-DOWN FEATURES

  • Automated Y-Sorting Script Included: No more clipping issues! The package includes a ready-to-use C# script that dynamically adjusts the SortingOrder of the character's SortingGroup based on their Y-position as they move.
  • Pre-configured Layering: All modular parts are correctly ordered by default out of the box.

⚔️ ESSENTIAL ANIMATIONS

All animations are fully set up via native Unity tools and ready to trigger:

  • Idle & Run
  • Attack (Slash) & Jab (Thrust)
  • ShootBow & ShootGun
  • Spell (Magic cast)
  • PlayLute (Bard action / Emote)
  • Death

🌐 COMPLETE ECOSYSTEM

Build a cohesive world! This asset pack is 100% visually compatible with our other assets:

  • Tiny Kingdom: Tower Defense
  • Our dedicated Top-Down environment sprite packs and tilesets.

📦 PACKAGE CONTENTS

  • Highly optimized modular Prefabs.
  • Base body parts (Head, Body, Arms, Legs for Front & Back views).
  • Ready-to-use Animator Controllers.
  • Clean C# scripts for runtime equipment swapping and Y-sorting.
  • Interactive Demo Scene.