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v0.6.3 — real Liquid Glass for app windows

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@hoangperry hoangperry released this 22 May 09:20

Corrects the Liquid Glass adoption. v0.6.1/v0.6.2 made the onboarding and Settings windows translucent with .ultraThinMaterial — but that is the legacy vibrancy material (the pre-Tahoe fallback), not Liquid Glass. On macOS 26 those windows were rendering the old material.

Fixed

  • Onboarding + Settings windows now use real Liquid Glass — swapped the unconditional .ultraThinMaterial for a helper that resolves to .glassEffect() on macOS 26 Tahoe and falls back to .regularMaterial only on macOS 14/15.
  • No more glass-on-glass — the onboarding permission rows were glass cards sitting on what is now a glass window. Glass cannot sample other glass, so the rows are now plain content cards.

Note

The app has always been built against the macOS 26.1 SDK, so standard controls, the window chrome, sheets and menus already adopt Liquid Glass automatically. This release only corrects the two custom window backings.

Auto-update

If you are on v0.6.1+, this arrives automatically via Sparkle — the app offers v0.6.3 with an "Install and Relaunch" prompt.

Compatibility

  • macOS 14 Sonoma minimum
  • Liquid Glass effects on macOS 26 Tahoe

Tests

  • 190 Swift tests / 45 suites GREEN
  • Apple notarization: DMG + zip both Accepted and stapled